Kan: Difference between revisions

12 bytes added ,  10 December 2014
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[[Image:Saki Yakuman.jpg|350px|thumb|Example hand featuring kans.]]
[[Image:Saki Yakuman.jpg|350px|thumb|Example hand featuring kans.]]
'''Kan''' {{kana|カン}} is a special tile call in the game.  This call forms a [[mentsu|tile grouping]] of four identical tiles.  While appearing as a four-of-a-kind, a kan meld actually functions as three-of-a-kind plus one extra.  With this in mind, upon calling kan, players are required to make an extra draw of the [[dead wall]].  This drawn tile is called the '''[[rinshanpai]]''', or '''dead wall draw'''.  After the kan call and player's discard, then another [[dora]] indicator is revealed.  The strength of kan play stems from the exclusive access to the dead wall and the revealing of additional dora.  At the same time, kan play is very risky.  Therefore, the ability to call kan is left to a player's discretion.
'''Kan''' {{kana|カン}} is a special tile call in the game.  This call forms a [[mentsu|tile grouping]] of four identical tiles.  While appearing as a four-of-a-kind, a kan meld actually functions as three-of-a-kind plus one extra.  With this in mind, upon calling kan, players are required to make an extra tile draw from the [[dead wall]].  This drawn tile is called the '''[[rinshanpai]]''', or '''dead wall draw'''.  After the kan call and player's discard, then another [[dora|dora indicator]] is revealed.  The strength of kan play stems from the exclusive access to the dead wall and the revealing of additional dora.  At the same time, kan play is very risky.  Therefore, the ability to call kan is left to a player's discretion.


== Procedure ==
== Procedure ==
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