Ryanmen: Difference between revisions

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==Pattern==
==Pattern==
{{#mjt:00000z45s00000z}} Waiting for: {{#mjt:3s}} or {{#mjt:6s}}
{{#mjt:000000z45s00000z}} Waiting for: {{#mjt:3s}} or {{#mjt:6s}}


Always, ryanmen wait for two tiles.  In addition, two ryanmen patterns may combine to form a [[ryanmenten]], which waits for 3 tiles instead of two.
Always, ryanmen wait for two tiles.  In addition, two ryanmen patterns may combine to form a [[ryanmenten]], which waits for 3 tiles instead of two.
Ryanmenten
{{#mjt:000000z45678s00z}} Waiting for: {{#mjt:36s}} or {{#mjt:9s}}


==Fu==
==Fu==

Revision as of 17:54, 5 August 2013

Ryanmen
Kanji 両面
English Open wait
Fu {{{fu}}}
Tile types waiting {{{type}}} sided wait
Tiles available 8 tiles
Pattern example
Tenhou.net example {{{gameExample}}}

Ryanmen (両面) are the most commonly occurring wait pattern in the game. Commonly referred as the "open wait", this pattern involves two consecutively numbered tiles, waiting on the "outside" number. For example, a 34 needs either a 2 or a 5 in order to form melds 234 or 345.

Pattern

Waiting for: or

Always, ryanmen wait for two tiles. In addition, two ryanmen patterns may combine to form a ryanmenten, which waits for 3 tiles instead of two.

Ryanmenten

Waiting for: or

Fu

Due to its relatively ease, the ryanmen pattern is not awarded any fu. The inability to gain fu based on ryanmen makes it an essential component to the yaku, pinfu.

Strategy


External links