Shanpon: Difference between revisions

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== Usage ==
== Usage ==
At most, a shanpon wait looks for 4 tiles of two tile types (2 tiles each). The pattern has one main advantage: it is immune to [[suji]]. It can also incorporate honor tiles, which may be perceived as safer. Players looking to [[defense|defend]] may fall to a shanpon wait more easily.
Shanpon is considered a "bad wait", because it only waits for a maximum of 4 tiles of two tile types (2 tiles/type). Like the other bad waits, shanpon is immune to [[suji]]. Thus, it can be used for suji traps. Shanpon (along with tanki) can also incorporate [[honor]] tiles, which may be perceived as safer. Players looking to [[defense|defend]] may fall to a shanpon wait more easily.


Unlike the other basic "bad waits" ([[tanki]], [[penchan]], [[kanchan]]), which wait for one type of tile, shanpon waits look for two types of tiles. Since waiting for more types of tile is usually better, shanpon is typically the strongest of the bad waits. The downside is that one or both types of tile may be incorporated into other players' hands (as either a pair or part of a sequence).
If all 4 winning tiles are still available, all else equal, a shanpon wait is considered better than the other basic bad waits (those being [[kanchan]], [[penchan]], and [[tanki]]).
*During tenpai, shanpon waits for two types of tile, while the other only wait on one type of tile. Waiting on two different types of tile is generally better.
*Before tenpai, a shanpon wait - ''if both pairs are made from middle number tiles'' - has more available upgrades into [[ryanmen]].
 
However, because there are only 2 available tiles per type, it is easy for the tiles in a shanpon wait to be "used up". One or both types of tile may be incorporated into other players' hands (as either a pair or part of a sequence), thus limiting the wait.


=== Combinations ===
=== Combinations ===
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