Penchan: Difference between revisions

→‎Strategy: standardize "bad wait" & "suji" stuff
m (Fix typo regarding example hand composition)
(→‎Strategy: standardize "bad wait" & "suji" stuff)
 
(3 intermediate revisions by the same user not shown)
Line 28: Line 28:


== Strategy ==
== Strategy ==
Penchan is considered to be a "bad wait", because it can only wait for a maximum of 4 tiles. Therefore, it is worse for [[tile efficiency|hand development]] than [[ryanmen]]. Like the other bad waits, it can be used to [[Suji#Offense|suji trap]] opponents.


Penchans are generally considered to be a bad shape, or unfavorable pattern. The limit stems from the need of only one tile type for completion. This limitation renders the pattern difficult for [[tile efficiency|tile development]].  For a 1-2 penchan, the 4 of the same suit is a useful tile, on which the 1 may be discarded. A 2-4 shape can be completed with only one tile still, but it can be turned into the [[ryanmen]] 4-5 by drawing the 5 and discarding the 2, if necessary.  In short, penchan offers a limited ability to alter the wait pattern, if a need arises, especially for a case of [[karaten]], when all four tile types are not available.
Both [[chanta]] and [[junchan]] often, but not always, use penchan waits. Both these yaku rely on tiles near the ends (1,2,3) and (7,8,9).


=== Best uses ===
===Kanchan vs Penchan===
{{Main|Suji}}
A [[kanchan]] wait, while waiting for the same number of tiles, is considered stronger (better for efficiency) than penchan. This is because kanchans are easier to upgrade.


The pattern is generally weak in terms of the number of tiles needed for completion.  However, the pattern may be strengthened with the use of [[suji]].  A discarded 6 tile may signal the 3 tile as safe for the other players.  In the case of waiting for a 7 tile, then the 4 would be discarded.  For either case, players may utilize penchan to "suji bait" other players into discarding seemingly safe tiles, when in fact they're the winning tiles.
*A {{#mjt:24p}} kanchan can be upgraded by drawing {{#mjt:5p}}, turning it into a {{#mjt:45p}} (two-sided) [[ryanmen]].


Both [[chanta]] and [[junchan]] may particularly, but not necessarily, be using penchan waits. Both these yaku rely on tiles near the ends (1,2,3) and (7,8,9).  Not always but often enough, they end up using penchan waits during development and at tenpai.
*A {{#mjt:12p}} penchan cannot be upgraded to ryanmen on its own. It must first draw a {{#mjt:4p}}, turning it into a {{#mjt:24p}} kanchan, then draw the {{#mjt:5p}} to get a ryanmen.
 
As a penchan requires 2 tiles to be upgraded, it is inferior to keep before reaching tenpai. In addition, kanchan can be turned into a [[ryankan]] shape, while penchan cannot. However, once you reach tenpai, both kanchan and penchan become effectively identical.


==External links==
==External links==
952

edits