List of special rooms in Mahjong Soul: Difference between revisions

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* Determine and declare the unwanted suit.
* Determine and declare the unwanted suit.
* Make winning hands without using any tiles from the unwanted suit.
* Make winning hands without using any tiles from the unwanted suit.
* The round ends when three players declare a win, when running out of tiles from the wall, or when any player is bankrupted.
* The round ends when three players declare a win, when running out of tiles from the wall, or when any player is bankrupted (which ends the game).
** When a player wins, the score is immediately calculated and paid out, but the hand is not revealed until end of round.


=== Scoring ===
=== Scoring ===
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There are two types of yakus.
There are two types of yakus.


Base yakus are the main yaku. Only one of these yaku can be scored per hand (the highest one is always used). Base yaku can usually be combined, but this is done by scoring a separate "combined yaku". For example, if a hand could score both Full Flush (3 han) and All Triplets (2 han), it does not actually score either of those yaku. It is instead scored as Pure Triplets (4 han).
Base yakus are the main type yaku. Only one of these yaku can be scored per hand (the highest one is always used). Base yaku can usually be combined, but this is done by scoring a separate "combined yaku". For example, if a hand could score both Full Flush (3 han) and All Triplets (2 han), it does not actually score either of those yaku - it is instead scored as Pure Triplets (4 han).


Bonus yakus are additional. They can be stacked arbitrarily as long as the condition is satisfied. Usually those are occasional yakus aside from Root. However, if some bonus yaku can be always guaranteed by the base yaku, these bonus yaku will be deducted when counting.
Bonus yakus are additional. They can be stacked arbitrarily as long as the condition is satisfied. Usually those are occasional yakus aside from Root. However, if some bonus yaku can be always guaranteed by the base yaku, these bonus yaku will be deducted when counting.
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=== Strategy ===
=== Strategy ===
SBR is much more offensive than riichi mahjong. With such high noten penalties, it is always recommended to try to keep tenpai / advance towards tenpai. If you give up going for tenpai, you'll just have to pay it back at the exhaustive draw. Trying to hold a tile from the excluded suit is especially risky and almost never recommended. Due to these penalties, the lack of [[furiten]], and lack of riichi calls, traditional defense is much weaker. The best to play "defensive" is to win fast with cheap hands.
Sichuan Bloody Rules mahjong is much more offensive than riichi mahjong. With such high noten penalties, it is always recommended to try to keep tenpai / advance towards tenpai. If you give up going for tenpai, you'll just have to pay it back at the exhaustive draw. Trying to hold a tile from the excluded suit is especially risky and almost never recommended. Due to these penalties, the lack of [[furiten]], and lack of riichi calls, traditional defense is much weaker. The best to play "defensive" is to win fast with cheap hands.


There is no score penalty towards opening your hand. Therefore, triplets are more powerful, and [[shanpon]] waits become more common (remember that chii is disabled). Triplets also get the benefit of enabling kan, which increases score through both kan payments and root.
There is no score penalty towards opening your hand. Therefore, triplets are more powerful, and [[shanpon]] waits become more common (remember that chii is disabled). Triplets also get the benefit of enabling kan, which increases score through both kan payments and root.
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