Tanki: Difference between revisions

move nobetan with the rest of the "patterns" section, put the other complex waits below strategy
m (→‎Nobetan: remove duplicate)
(move nobetan with the rest of the "patterns" section, put the other complex waits below strategy)
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'''Nakabukure''' {{kana|中膨れ}} is a type of pair wait. Here, the middle tile is duplicated in a [[shuntsu|sequence]], and the hand waits on said tile. With two of the tiles already in the hand, this gives the wait one less tile to wait for compared to a regular tanki.  An alternate term, '''harabote''' {{kana|腹ボテ}}, may be used, but it is also an inappropriate term.
'''Nakabukure''' {{kana|中膨れ}} is a type of pair wait. Here, the middle tile is duplicated in a [[shuntsu|sequence]], and the hand waits on said tile. With two of the tiles already in the hand, this gives the wait one less tile to wait for compared to a regular tanki.  An alternate term, '''harabote''' {{kana|腹ボテ}}, may be used, but it is also an inappropriate term.
===Nobetan===
{{main|Nobetan}}
{{#mjt:000z3456p000000z}}
A [[nobetan]] is a two-sided tanki wait. The hand waits to complete a pair, but two types of tiles are eligible to complete the pair, because the to-be-paired tile is next to a sequence. Here, if a 3p is drawn, you are left with a 3p pair and 456p sequence. If a 6p is drawn, you are left with a 345p sequence and 6p pair. A nobetan is aligned with [[suji]] intervals.
'''Sanmen nobetan'''
{{#mjt:000z3456789p000z}}
Sanmen nobetan is a three-sided tanki wait. It works like a nobetan, but attached to two sequences instead of one sequence.


==Value==
==Value==
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[[Chiitoitsu]] hands always have a total of 25 fu, regardless of their wait, types of pairs, or winning type.
[[Chiitoitsu]] hands always have a total of 25 fu, regardless of their wait, types of pairs, or winning type.


==Multi-sided Tanki==
==Strategy==
These [[complex waits]] are composed partially or entirely of tanki waits.
[[Image:Deceptive.png|thumb|right|250px|Tile discarded [http://tenhou.net/0/?log=2015010702gm-0089-0000-9548571b&tw=1&ts=4 appearing to be safe], when two already discarded.]]


===Nobetan===
A one-sided tanki is considered a "bad wait". It can only wait for a maximum of 3 tiles (of one type), making it the least accepting of all the basic waits.
{{main|Nobetan}}
{{#mjt:000z3456p000000z}}


A [[nobetan]] is a two-sided tanki wait. The hand waits to complete a pair, but two types of tiles are eligible to complete the pair, because the to-be-paired tile is next to a sequence. Here, if a 3p is drawn, you are left with a 3p pair and 456p sequence. If a 6p is drawn, you are left with a 345p sequence and 6p pair. A nobetan is aligned with [[suji]] intervals.  
However, the greatest advantage of tanki is that it you can wait for any type tile, so long as there is at least one copy of the tile remaining. This makes it strong when wishing to win from another player's discard. It is immune to [[suji]] and [[kabe]], so it can be used to set [[Suji#Offense|suji traps]]. A tanki wait on an honor tile that was once-discarded is actually strong, as players may believe said tiles to be [[defense|safe]]. A [[hell wait]] on an honor tile, while unlikely to actually win, is particularly strong if you want to win from another player.


'''Sanmen nobetan'''
[[Chiitoitsu]] hands always have a tanki wait.


{{#mjt:000z3456789p000z}}
A [[nobetan]] can be treated like a [[ryanmen]] wait - it has good acceptance (maximum of 6 tiles of two types), but other players can use suji against it.


Sanmen nobetan is a three-sided tanki wait. It works like a nobetan, but attached to two sequences instead of one sequence.
==Related Complex Waits==
These [[complex waits]] are composed partially or entirely of tanki waits.


===Aryanmen===
===Aryanmen===
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{{#mjt:000z1112p000000z}}
{{#mjt:000z1112p000000z}}
==Strategy==
[[Image:Deceptive.png|thumb|right|250px|Tile discarded [http://tenhou.net/0/?log=2015010702gm-0089-0000-9548571b&tw=1&ts=4 appearing to be safe], when two already discarded.]]
A one-sided tanki is considered a "bad wait". It can only wait for a maximum of 3 tiles (of one type), making it the least accepting of all the basic waits.
However, the greatest advantage of tanki is that it you can wait for any type tile, so long as there is at least one copy of the tile remaining. This makes it strong when wishing to win from another player's discard. It is immune to [[suji]] and [[kabe]], so it can be used to set [[Suji#Offense|suji traps]]. A tanki wait on an honor tile that was once-discarded is actually strong, as players may believe said tiles to be [[defense|safe]]. A [[hell wait]] on an honor tile, while unlikely to actually win, is particularly strong if you want to win from another player.
[[Chiitoitsu]] hands always have a tanki wait.
A [[nobetan]] can be treated like a [[ryanmen]] wait - it has good acceptance (maximum of 6 tiles of two types), but other players can use suji against it.


==External links==
==External links==
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