Talk:World Amateur Mahjong League: Difference between revisions
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(Created page with "==Proposed format for Season 2== This is to address the difficulty of the "grouping players and scheduling our own matches" system. I propose for Season 2: utilize LMC's sche...") |
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==Proposed format for Season 2== | ==Proposed format for Season 2== | ||
This is to address the difficulty of the "grouping players and scheduling our own matches" system. I propose for Season 2: utilize LMC's scheduling system. Official matches are scheduled on a regular frequency: either weekly, bi-weekly, monthly, etc. (Whatever works). Players show up. Host matches them up. Games are played. For score recording, we can use [[User:MaxBowsher|MaxB's]] record keeping system as well as Osamuko's IRC. This is a function of the past WAML's play-anytime system but in a more organized way. [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 01:10, 27 April 2015 (UTC) | This is to address the difficulty of the "grouping players and scheduling our own matches" system. I propose for Season 2: utilize LMC's scheduling system. Official matches are scheduled on a regular frequency: either weekly, bi-weekly, monthly, etc. (Whatever works). Players show up. Host matches them up. Games are played. For score recording, we can use [[User:MaxBowsher|MaxB's]] record keeping system as well as Osamuko's IRC. This is a function of the past WAML's play-anytime system but in a more organized way. [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 01:10, 27 April 2015 (UTC) | ||
== Old stuff == | |||
http://waml.harphield.com/ [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 08:09, 21 September 2016 (UTC) |
Latest revision as of 08:09, 21 September 2016
Proposed format for Season 2
This is to address the difficulty of the "grouping players and scheduling our own matches" system. I propose for Season 2: utilize LMC's scheduling system. Official matches are scheduled on a regular frequency: either weekly, bi-weekly, monthly, etc. (Whatever works). Players show up. Host matches them up. Games are played. For score recording, we can use MaxB's record keeping system as well as Osamuko's IRC. This is a function of the past WAML's play-anytime system but in a more organized way. KyuuAA (Talk:キュウ) 01:10, 27 April 2015 (UTC)
Old stuff
http://waml.harphield.com/ KyuuAA (Talk:キュウ) 08:09, 21 September 2016 (UTC)