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'''Local | '''Local Yaku''' {{kana|ローカル役}} are the [[yaku]] not used in the standard ruleset of [[Japanese mahjong]]. They are also known as '''Ancient Yaku''' {{kana|古役(こやく)}}. The game may be played with any of the local yaku. Some of them used to be in general ruleset. The list is extensive. This page will only record some of them, which will remain incomplete. | ||
<div style="float:right; margin:0 0 1em 1em;">__TOC__</div> | <div style="float:right; margin:0 0 1em 1em;">__TOC__</div> | ||
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Depending on rulesets, variation exists between allowing [[ankan]] or not. | Depending on rulesets, variation exists between allowing [[ankan]] or not. | ||
* Value: 1 han | * Value: 1 han | ||
* Example: {{#mjt:6z}} {{#mjt:99' | * Example: {{#mjt:6z}} {{#mjt:99'9s}} {{#mjt:22'2p}} {{#mjt:4'06p}} {{#mjt:1'23p}}, Agari: {{#mjt:6z}} | ||
=== Kanburi === | === Kanburi === | ||
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=== Sangen chiitoitsu / Suushi chiitoitsu === | === Sangen chiitoitsu / Suushi chiitoitsu === | ||
'''Sangen chiitoitsu''' {{kana|三元七対子}} / '''Suushi chiitoitsu''' {{kana|四喜七対子}} is a [[chiitoitsu]] hand containing all of three different pairs of [[sangenpai]] / four different pairs of [[kazehai]] correspondingly. | '''Sangen chiitoitsu''' {{kana|三元七対子}} / '''Suushi chiitoitsu''' {{kana|四喜七対子}} is a [[chiitoitsu]] hand containing all of three different pairs of [[sangenpai]] / four different pairs of [[kazehai]] correspondingly. | ||
* Value: 1 han (actually | * Value: 1 han (actually worth 3 han based on chiitoitsu's 2 han) | ||
* Examples: | * Examples: | ||
** {{#mjt:33p116688s55667z}}, Ron: {{#mjt:7z}} (Sangen chiitoitsu) <ref group="replay" name="replay-sangen-chiitoitsu">[https://mahjongsoul.game.yo-star.com/?paipu=190106-7b723460-b6bf-4803-a19e- | ** {{#mjt:33p116688s55667z}}, Ron: {{#mjt:7z}} (Sangen chiitoitsu) <ref group="replay" name="replay-sangen-chiitoitsu">[https://mahjongsoul.game.yo-star.com/?paipu=190106-7b723460-b6bf-4803-a19e-89ebcbf2617a Sangen chiitoitsu] (East 1 Round, East seat)</ref> | ||
** {{#mjt:115066p1122344z}}, Tsumo: {{#mjt:3z}} (Suushi chiitoitsu) <ref group="replay" name="replay-suushi-chitoitsu">[https://mahjongsoul.game.yo-star.com/?paipu=190130-c6fbb7b9-4e81-48d0-85de- | ** {{#mjt:115066p1122344z}}, Tsumo: {{#mjt:3z}} (Suushi chiitoitsu) <ref group="replay" name="replay-suushi-chitoitsu">[https://mahjongsoul.game.yo-star.com/?paipu=190130-c6fbb7b9-4e81-48d0-85de-bbe65c34db26 Suushi chiitoitsu] (East 1 Round, East seat)</ref> | ||
=== Uushin tsuukan === | === Uushin tsuukan === | ||
'''Uushin tsuukan''' {{kana|五心通貫}} is a specific [[ikkitsuukan]] hand with a [[kanchan]] wait of 5 on its straight part. That being said, a hand containing an identical suit of 123-46-789 waiting for 5. | '''Uushin tsuukan''' {{kana|五心通貫}} is a specific [[ikkitsuukan]] hand with a [[kanchan]] wait of 5 on its straight part. That being said, a hand containing an identical suit of 123-46-789 waiting for 5. | ||
* Value: Usually 1 additional han based on ittsuu. | * Value: Usually 1 additional han based on ittsuu. | ||
* | * Example: {{#mjt:66789p12346789s}}, Agari: {{#mjt:5s}} | ||
== Two-han yakus == | == Two-han yakus == | ||
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=== Sanshoku tsuukan === | === Sanshoku tsuukan === | ||
'''Sanshoku tsuukan''' {{kana|三色通貫}} ( | '''Sanshoku tsuukan''' {{kana|三色通貫}} (lit. ''Three-color straight'') is a hand containing [[shuntsu]]s of 123, 456 and 789 both in different suits. Also called '''Sanshoku ittsuu''' {{kana|三色一通}}, or '''Hon ikkitsuukan''' {{kana|混一気通貫}} (lit. ''Mixed straight''). | ||
* Value: 2 han (1 han when opened) | * Value: 2 han (1 han when opened) | ||
* Example: {{#mjt:56778m12344p456s}}, Ron: {{#mjt:9m}} <ref group="replay" name="replay-sanshoku-tsuukan">[https://mahjongsoul.game.yo-star.com/?paipu=190601-220b9323-58d3-44f0-9218- | * Example: {{#mjt:56778m12344p456s}}, Ron: {{#mjt:9m}} <ref group="replay" name="replay-sanshoku-tsuukan">[https://mahjongsoul.game.yo-star.com/?paipu=190601-220b9323-58d3-44f0-9218-3ca18375aac0_a88943782 Sanshoku tsuukan] (South 4 Round, East seat)</ref> | ||
When their suits are identical, it becomes the standard yaku [[ikkitsuukan]]. | When their suits are identical, it becomes the standard yaku [[ikkitsuukan]]. | ||
A derived variation exists if it's a [[tanki]] wait with sanshoku-tsuukan's [[mentsu]]s already included: '''Tanron''' {{kana|単竜}}. | |||
* Value: Unknown (Closed-hand only. Supercedes shanshoku tsuukan.) | |||
* Example: {{#mjt:456m123p1789s222z}}, Agari: {{#mjt:1s}} | |||
=== Kyandonhou === | === Kyandonhou === | ||
'''Kyandonhou''' {{kana|鏡同和}} (''Twice mixed double sequences'', lit. ''Mirrored identities'') is a hand containing two groups of identical [[shuntsu]]s | '''Kyandonhou''' {{kana|鏡同和}} (''Twice mixed double sequences'', lit. ''Mirrored identities'') is a hand containing two groups of identical [[shuntsu]]s in two different suits. | ||
More specifically, the hand is built by: a sequence X in suit A, the sequence X in another suit B, another sequence Y in suit A, and the sequence Y in suit B. No restriction on the pair in general. | More specifically, the hand is built by: a sequence X in suit A, the sequence X in another suit B, another sequence Y in suit A, and the sequence Y in suit B. No restriction on the pair in general. | ||
* Value: 2 han (closed-hand only, or allowing opened-hand with 1 han) | * Value: 2 han (closed-hand only, or allowing opened-hand with 1 han) | ||
* Example: {{#mjt: | * Example: {{#mjt:34567m340678p44s}}, Tsumo: {{#mjt:8m}} <ref group="replay" name="replay-kyandonhou">[https://mahjongsoul.game.yo-star.com/?paipu=jijsmv-pv4xv3z1-5yc5-6d46-ghen-qnnojjitv0un_a925403068_2 Kyandonhou] (East 3 Round, East seat)</ref> | ||
When their suits are identical, it becomes the standard [[ryanpeikou]] hand. | When their suits are identical, it becomes the standard [[ryanpeikou]] hand. | ||
=== Ryandoukou === | === Ryandoukou === | ||
'''Ryandoukou''' {{kana|二同刻、両同刻}} (''Twice double triplets'') is a hand containing two groups of identical triplets (or quads) in two suits. | '''Ryandoukou''' {{kana|二同刻、両同刻}} (''Twice double triplets'') is a hand containing two groups of identical triplets (or quads) in two suits. Sometimes also known as '''Daburu deito''' {{kana|ダブルデート}} (lit. ''Double-date'') or '''Abekku toitoi''' {{kana|アベック対々}} (lit. ''Avec-triplets''). | ||
* Value: 2 han (actually 4 han based on [[toitoihou]]'s 2 han) | * Value: 2 han (actually 4 han based on [[toitoihou]]'s 2 han) | ||
* Example: {{#mjt:222777m222s44z}} {{#mjt:777's}} | * Example: {{#mjt:222777m222s44z}} {{#mjt:777's}} | ||
* Trivia: | |||
** This yaku works like a [[toitoi]] version of [[#Kyandonhou|kyandonhou]] hand. | |||
=== Shoutate === | |||
'''Shoutate''' {{kana|小タテ}} (''Little 3-color triplets'') is a hand containing two triplets and a pair with a same number in three different suits. | |||
* Value: 2 han | |||
* Examples: | |||
** {{#mjt:444888m44p789s}} {{#mjt:444's}} | |||
** {{#mjt:33399m77799p}} {{#mjt:99'9s}}, Ron: {{#mjt:9p}} <ref group="replay" name="replay-shoutate">[https://www.majsoul.com/1/?paipu=200518-fa20331d-57af-4c4d-9c4f-feb95151c449_a96823229 Shoutate] (East 4 Round, East seat)</ref> | |||
* Trivia: | |||
** This local yaku is mainly used in [[wikipedia:Hokkaido|Hokkaido]] region. | |||
** This yaku works like a [[shousangen]] version of [[sanshoku doukou]]. Usually when shoutate is adopted, sanshoku doukou will be upgraded to a 3-han yaku. | |||
=== Choupaikou / Sujipaikou / Chousankou === | === Choupaikou / Sujipaikou / Chousankou === | ||
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* Value: Both are 2 han in general | * Value: Both are 2 han in general | ||
* Examples: | * Examples: | ||
** {{#mjt:44m55z}} {{#mjt:8'88m}} {{#mjt:666'm}} {{#mjt:1111'z}}, Ron: {{#mjt:4m}} (Choupaikou) <ref group="replay" name="replay-choupaikou">[https://mahjongsoul.game.yo-star.com/?paipu=190607-1d9f6361-1166-495a-8dc6- | ** {{#mjt:44m55z}} {{#mjt:8'88m}} {{#mjt:666'm}} {{#mjt:1111'z}}, Ron: {{#mjt:4m}} (Choupaikou) <ref group="replay" name="replay-choupaikou">[https://mahjongsoul.game.yo-star.com/?paipu=190607-1d9f6361-1166-495a-8dc6-e8aff494f8b8_a89351545 Choupaikou] (East 2 Round, South seat)</ref> | ||
** {{#mjt: | ** {{#mjt:222888p234s77z}} {{#mjt:555'p}} (Sujipaikou) | ||
** {{#mjt: | ** {{#mjt:22m111555s}} {{#mjt:5'67p}} {{#mjt:99'9s}} (Chousankou) | ||
A variation exists if those triplets are in three different suits: '''Sanshoku choupaikou''' {{kana|三色跳牌刻}} / '''Sanshoku sujipaikou''' {{kana|三色筋牌刻}} / '''Sanshoku chousankou''' {{kana|三色頂三刻}}. | A variation exists if those triplets are in three different suits: '''Sanshoku choupaikou''' {{kana|三色跳牌刻}} / '''Sanshoku sujipaikou''' {{kana|三色筋牌刻}} / '''Sanshoku chousankou''' {{kana|三色頂三刻}}. | ||
* Value: 1 or 2 han | * Value: 1 or 2 han | ||
* Example: {{#mjt: | * Example: {{#mjt:05999m77p}} {{#mjt:55'5s}} {{#mjt:111'p}}, Ron: {{#mjt:7p}} (Sanshoku choupaikou & Sanshoku chousankou) <ref group="replay" name="replay-sanshoku-choupaikou-and-chousankou">[http://tenhou.net/3/?log=2020011201gm-00a9-0000-27cb46c8&tw=2&ts=11 Sanshoku choupaikou & Sanshoku chousankou] (South 4 Round 1 honba, North seat)</ref> | ||
=== Suuzuukou === | === Suuzuukou === | ||
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=== Open riichi === | === Open riichi === | ||
{{main|Open riichi}} | |||
'''Open riichi''' {{kana|オープンリーチ、開立直}} is a [[riichi]] hand while the full hand is revealed to their opponents after declaration. | '''Open riichi''' {{kana|オープンリーチ、開立直}} is a [[riichi]] hand while the full hand is revealed to their opponents after declaration. | ||
* Value: 2 han (supersedes the normal riichi) | * Value: 2 han (supersedes the normal riichi) | ||
A variation | A variation exists if the declaration is [[daburu riichi]]: '''Open double riichi''' {{kana|オープンダブルリーチ、開両立直}}. | ||
* Value: 3 han (supersedes the normal daburu riichi) | * Value: 3 han (supersedes the normal daburu riichi) | ||
Generally speaking, yakuman penalty is applied in some ruleset if a non-riichi | Generally speaking, yakuman penalty is applied in some ruleset if a non-riichi player deals into an open-riichi hand deliberately. | ||
=== Isshoku sanjun === | === Isshoku sanjun === | ||
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'''Sanpuukou''' {{kana|三風刻}} (lit. ''Three wind triplets'') is a hand with three triplets of [[kazehai]]s. | '''Sanpuukou''' {{kana|三風刻}} (lit. ''Three wind triplets'') is a hand with three triplets of [[kazehai]]s. | ||
* Value: 2 han in general | * Value: 2 han in general | ||
* Example: {{#mjt:05p11z}} {{#mjt:2"22z}} {{#mjt:33'3p}} {{#mjt:44'4z}}, Ron: {{#mjt:1z}} <ref group="replay" name="replay-sanpuukou">[https://mahjongsoul.game.yo-star.com/?paipu=190407-1289be82-11ab-4e13-8081- | * Example: {{#mjt:05p11z}} {{#mjt:2"22z}} {{#mjt:33'3p}} {{#mjt:44'4z}}, Ron: {{#mjt:1z}} <ref group="replay" name="replay-sanpuukou">[https://mahjongsoul.game.yo-star.com/?paipu=190407-1289be82-11ab-4e13-8081-da40b7ed1036_a89351545 Sanpuukou] (South 3 Round 1 honba, East seat)</ref> | ||
A variation exists if all the three wind triplets are [[otakaze]]s: '''Otakaze sankou''' {{kana|客風三刻}} (lit. ''Three guest-wind triplets''). It is only avaiable for the player with their seat wind identical to the current prevalent wind, e.g. East player in East round, or South player in South round, | A variation exists if all the three wind triplets are [[otakaze]]s: '''Otakaze sankou''' {{kana|客風三刻}} (lit. ''Three guest-wind triplets''). It is only avaiable for the player with their seat wind identical to the current prevalent wind, e.g. East player in East round, or South player in South round, and so on. | ||
* Value: 2 or 3 han | * Value: 2 or 3 han | ||
* Example: {{#mjt:11m222444z}} {{#mjt:333'z}} {{#mjt:2'34s}} (East round, East seat) | * Example: {{#mjt:11m222444z}} {{#mjt:333'z}} {{#mjt:2'34s}} (East round, East seat) | ||
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** {{#mjt:99p34s777m}} {{#mjt:11'1s}} {{#mjt:777'z}} <br/>  ↓ Declare daiminkan on kamicha's discard 7-man; | ** {{#mjt:99p34s777m}} {{#mjt:11'1s}} {{#mjt:777'z}} <br/>  ↓ Declare daiminkan on kamicha's discard 7-man; | ||
** {{#mjt:99p34s}}, Rinshan {{#mjt:1s}}, {{#mjt:7'777m}} {{#mjt:11'1s}} {{#mjt:777'z}} <br/>  ↓ Declare kakan on rinshanpai 1-sou; | ** {{#mjt:99p34s}}, Rinshan {{#mjt:1s}}, {{#mjt:7'777m}} {{#mjt:11'1s}} {{#mjt:777'z}} <br/>  ↓ Declare kakan on rinshanpai 1-sou; | ||
** {{#mjt:99p34s}}, Rinshan {{#mjt:2s}}, {{#mjt:7'777m}} {{#mjt:11"1s}} {{#mjt:777'z}} <br/>  → Declare Tsumo on rinshanpai 2-sou. <ref group="replay" name="replay-renkaihou">[https://mahjongsoul.game.yo-star.com/?paipu=190407-e0bd9962-8f0e-41be-b89f- | ** {{#mjt:99p34s}}, Rinshan {{#mjt:2s}}, {{#mjt:7'777m}} {{#mjt:11"1s}} {{#mjt:777'z}} <br/>  → Declare Tsumo on rinshanpai 2-sou. <ref group="replay" name="replay-renkaihou">[https://mahjongsoul.game.yo-star.com/?paipu=190407-e0bd9962-8f0e-41be-b89f-d38eefaaa785_a89351545 Renkaihou] (East 2 Round 1 honba, East seat)</ref> | ||
Uncommonly found in the rulesets, some variation allows to apply a higher han if more consecutive kans are happened. | Uncommonly found in the rulesets, some variation allows to apply a higher han if more consecutive kans are happened. | ||
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=== Tanfonhou === | === Tanfonhou === | ||
'''Tanfonhou''' {{kana|断紅和}} is a hand built by tiles | '''Tanfonhou''' {{kana|断紅和}} is a hand built by tiles <span style="color:red;">without red</span>. That being said, only the following tiles are available: | ||
: Pinzu of 2 / 4 / 8, | : Pinzu of 2 / 4 / 8, | ||
: Souzu of 2 / 3 / 4 / 6 / 8, | : Souzu of 2 / 3 / 4 / 6 / 8, | ||
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** Chintanfon: 6 han (5 han when opened) | ** Chintanfon: 6 han (5 han when opened) | ||
* Example: {{#mjt:224488p22336688s}} (Chintanfon) | * Example: {{#mjt:224488p22336688s}} (Chintanfon) | ||
== Mangan == | === Chinpeikou === | ||
'''Chinpeikou''' {{kana|清盃口}} is a [[ryanpeikou]] hand with both two groups of [[shuntsu]]s sharing the same numbers. Also called '''Ryanpeikou doujun''' {{kana|二盃口同順}}. | |||
* Value: 3 han (actually 6 han based on ryanpeikou's 3 han) | |||
* Example: {{#mjt:2334466m223344p}}, Ron: {{#mjt:2m}} <ref group="replay" name="replay-chinpeikou">[http://tenhou.net/3/?log=2020011101gm-00a9-0000-3e85fb1c&tw=3&ts=10 Chinpeikou] (South 4 Round, East seat)</ref> | |||
* Trivia: | |||
** The kanji prefix "chin" {{kana|清}} in mahjong is generally used to indicate a yaku variant which is built without containing [[honor]] tiles. However there's no such meaning in this yaku, this hand can be actually built with jihai. | |||
== Mangan for actions taking on specific tiles == | |||
The following listed yakus are achieved by taking actions on some particular tiles. Generally speaking, these yakus are inspired by some idioms, verses, or simply the tile patterns. | |||
There're two common scoring mechanics on them: | |||
# Directly scored as a mangan, unless the hand can be scored higher in another way. | |||
# Additional 1-han based on the specific operations, which on essence values 2-han in total. | |||
Sometimes both two scoring methods are applied simultaneously, the actual value will be always picked as the highest one. | |||
=== Kinkei dokuritsu === | === Kinkei dokuritsu === | ||
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The pattern of 1-sou indicates the golden rooster, while the waiting pattern of hadaka-tanki refers to aloneness. | The pattern of 1-sou indicates the golden rooster, while the waiting pattern of hadaka-tanki refers to aloneness. | ||
* Value: Mangan | * Value: Mangan, or additional 1 han based on [[#Shiiaru raotai|shiiaru raotai]]'s 1-han. | ||
* Example: {{#mjt:1s}} {{#mjt:111'm}} {{#mjt:888's}} {{#mjt:7'89m}} {{#mjt:777'p}}, Agari: {{#mjt:1s}} <ref group="replay" name="replay-kinkei-dokuritsu">[https://www.youtube.com/watch?v=PV4X0EPtXH4 Kinkei dokuritsu tenpai (Youtube)]</ref> | * Example: {{#mjt:1s}} {{#mjt:111'm}} {{#mjt:888's}} {{#mjt:7'89m}} {{#mjt:777'p}}, Agari: {{#mjt:1s}} <ref group="replay" name="replay-kinkei-dokuritsu">[https://www.youtube.com/watch?v=PV4X0EPtXH4 Kinkei dokuritsu tenpai (Youtube)]</ref> | ||
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The pattern of haku indicates the snow, while the waiting pattern of hadaka-tanki refers to aloneness. | The pattern of haku indicates the snow, while the waiting pattern of hadaka-tanki refers to aloneness. | ||
* Value: Mangan | * Value: Mangan, or additional 1 han based on [[#Shiiaru raotai|shiiaru raotai]]'s 1-han. | ||
* Example: {{#mjt:5z}} {{#mjt:1'23p}} {{#mjt:4444'p}} {{#mjt:8'79s}} {{#mjt:55'5m}}, Agari: {{#mjt:5z}} | * Example: {{#mjt:5z}} {{#mjt:1'23p}} {{#mjt:4444'p}} {{#mjt:8'79s}} {{#mjt:55'5m}}, Agari: {{#mjt:5z}} | ||
* Trivia: | * Trivia: | ||
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=== Uupin kaihou === | === Uupin kaihou === | ||
'''Uupin kaihou''' / '''Uuton kaihou''' {{kana|五筒開花}} is a specific [[rinshan kaihou]] hand with the pinzu of 5 as rinshanpai. | '''Uupin kaihou''' / '''Uuton kaihou''' {{kana|五筒開花}} is a specific [[rinshan kaihou]] hand with the pinzu of 5 as [[rinshanpai]]. | ||
The pattern of 5-pin indicates the blossom. | The pattern of 5-pin indicates the blossom. | ||
* Value: Mangan | * Value: Mangan, or additional 1 han based on rinshan's 1-han. | ||
* Example: {{#mjt:34055p111s11z}}, Kan: {{#mjt:2222'z}}, Rinshan tsumo: {{#mjt:5p}} | * Example: {{#mjt:34055p111s11z}}, Kan: {{#mjt:2222'z}}, Rinshan tsumo: {{#mjt:5p}} | ||
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The pattern of 2-sou indicates the spear. | The pattern of 2-sou indicates the spear. | ||
* Value: Mangan | * Value: Mangan, or additional 1 han based on chankan's 1-han. | ||
* | * Examples: | ||
** {{#mjt:22z678p13406s}} {{#mjt:77'7m}}, Chankan ron: {{#mjt:2s}} <ref group="replay" name="replay-ryanzou-chankan">[[:File:Saki-Ryanzou_chankan.png|Ryanzou chankan]] (manga ''Saki'', ch.35)</ref> | |||
** {{#mjt:456m340p1367899s}}, Chankan ron: {{#mjt:2s}} <ref group="replay" name="replay-ryanzou-chankan-2">[https://mahjongsoul.game.yo-star.com/?paipu=200114-beaf3b2e-f2ad-49a6-be77-24578b665921_a92727164 Ryanzou chankan] (East 1 Round, North seat)</ref> | |||
=== Iipin mouyue === | === Iipin mouyue === | ||
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The pattern of 1-pin indicates the moon. | The pattern of 1-pin indicates the moon. | ||
* Value: Mangan | * Value: Mangan, or additional 1 han based on haitei's 1-han. | ||
* Example: {{#mjt:12399m23789p789s}}, Haitei tsumo: {{#mjt:1p}} <ref group="replay" name="replay-iipin-mouyue">[[:File:Saki-Iipin_mouyue.png|Iipin mouyue]] (manga ''Saki'', ch.36-37)</ref> | * Example: {{#mjt:12399m23789p789s}}, Haitei tsumo: {{#mjt:1p}} <ref group="replay" name="replay-iipin-mouyue">[[:File:Saki-Iipin_mouyue.png|Iipin mouyue]] (manga ''Saki'', ch.36-37)</ref> | ||
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The pattern of 9-pin indicates a school of fish. | The pattern of 9-pin indicates a school of fish. | ||
* Value: Mangan | * Value: Mangan, or additional 1 han based on houtei's 1-han. | ||
* Example: {{#mjt:22234m99p111222s}}, Houtei ron: {{#mjt:9p}} | * Example: {{#mjt:22234m99p111222s}}, Houtei ron: {{#mjt:9p}} | ||
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=== Shanron chonchu === | === Shanron chonchu === | ||
'''Shanron chonchu''' {{kana|双竜争珠}} is a special [[#Kyandonhou|kyandonhou]] hand with more restrictions: | '''Shanron chonchu''' {{kana|双竜争珠}}(lit. ''Two dragons fighting over pearls'') is a special [[#Kyandonhou|kyandonhou]] hand with more restrictions: | ||
: The two groups of [[shuntsu]]s are limited in manzu and souzu; | : The two groups of [[shuntsu]]s are limited in manzu and souzu; | ||
: The head pair is restricted to pinzu; | : The head pair is restricted to pinzu; | ||
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* Value: Mangan / Baiman / Yakuman | * Value: Mangan / Baiman / Yakuman | ||
* Example: {{#mjt:45m456678p55s666z}}, Ron: {{#mjt:3m}} (Turn 0). <ref group="replay" name="replay-renhou">[https://mahjongsoul.game.yo-star.com/?paipu=190218-8fda4352-0ce1-4510-a61e- | * Example: {{#mjt:45m456678p55s666z}}, Ron: {{#mjt:3m}} (Turn 0). <ref group="replay" name="replay-renhou">[https://mahjongsoul.game.yo-star.com/?paipu=190218-8fda4352-0ce1-4510-a61e-32ccdd01ab4c_a89432143 Renhou] (East 1 Round, South seat)</ref> | ||
=== Maneman === | === Maneman === | ||
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=== Paarenchan === | === Paarenchan === | ||
'''Paarenchan''' {{kana|八連荘}} (lit. ''Eight consecutive dealership'') is a special winning state related to [[renchan]]. Roughly speaking, if a player successfully keeps his dealership for eight countinous rounds, or simply wins eight hands continuously, the hand he won at the last time will be automatically scored as a yakuman, as long as it is a valid winning hand, no matter how small is its actual value. | |||
More specifically, there're three main variants to determine a paarenchan: | |||
: '''Definition 1''': Winning eight hands consecutively, no matter if the player is the dealer at that round. | |||
: '''Definition 2''': Winning eight hands continuously exactly in his own dealership (as how the yaku name strictly indicated). | |||
: '''Definition 3''': Successfully accumulates eight [[honba]] points on his own. Usually a hand must be won at the last honba, while it doesn't matter for the previous ones. | |||
Usually an optional restriction of [[ryanhan shibari|ryanhan-shibari]] will be applied to the dealer after the fifth round. That being said, the dealer can only claim a winning hand with at least 2 han from yakus, otherwise the progress will halt. | |||
* Value: Yakuman | |||
The following charts show their differences on tracking a valid state of paarenchan: | |||
{| class="wikitable" style="display:inline-table; margin:0 8px 0 0; white-space:nowrap;" | |||
|- | |||
! rowspan="2" | Round !! rowspan="2" | Honba<br/>counter !! rowspan="2" | Player's<br/>wind !! colspan="2" | Paarenchan counter | |||
|- | |||
! colspan="2" | Def. 1 | |||
|- | |||
| East 1 R. || rowspan="4" | 0 honba || North || 1 || rowspan="8" | Agari | |||
|- | |||
| East 2 R. || West || 2 | |||
|- | |||
| East 3 R. || South || 3 | |||
|- | |||
| rowspan="6" | East 4 R. || rowspan="6" | East<br/>(dealer) || 4 | |||
|- | |||
| 1 honba || 5 | |||
|- | |||
| 2 honba || 6 | |||
|- | |||
| 3 honba || 7 | |||
|- | |||
| 4 honba || style="background-color:#ddd;" | '''8''' | |||
|} | |||
{| class="wikitable" style="display:inline-table; margin:0 8px 0 0; white-space:nowrap;" | |||
|- | |||
! rowspan="2" | Round !! rowspan="2" | Honba<br/>counter !! rowspan="2" | Player's<br/>wind !! colspan="4" | Paarenchan counter | |||
|- | |||
! colspan="2" | Def. 2 !! colspan="2" | Def. 3 | |||
|- | |||
| East 1 R. || 0 honba || North || rowspan="3" colspan="4" style="text-align:center;" | Ryuukyoku | |||
|- | |||
| East 2 R. || 1 honba || West | |||
|- | |||
| East 3 R. || 2 honba || South | |||
|- | |||
| rowspan="9" | East 4 R. || 3 honba || rowspan="9" | East<br/>(dealer) || - || Tenpai || 1 || rowspan="2" | Agari | |||
|- | |||
| 4 honba || 1 || rowspan="8" | Agari || 2 | |||
|- | |||
| 5 honba || 2 || 3 || Tenpai | |||
|- | |||
| 6 honba || 3 || 4 || rowspan="2" | Agari | |||
|- | |||
| 7 honba || 4 || 5 | |||
|- | |||
| 8 honba || 5 || 6 || rowspan="2" | Tenpai | |||
|- | |||
| 9 honba || 6 || 7 | |||
|- | |||
| 10 honba || 7 || style="background-color:#ddd;" | '''8''' || Agari | |||
|- | |||
| 11 honba || style="background-color:#ddd;" | '''8''' || colspan="2" style="text-align:center;" | - | |||
|} | |||
Depending on ruleset, the dealership may automatically rotate after paarenchan, or allowing to continue the next loop of paarenchan progress. | |||
=== Pouhoi paarenchan === | === Pouhoi paarenchan === | ||
With the rule of [[#Paarenchan|paarenchan]] applied, if a non-dealer breaks opponent's dealership successfully at the round the dealer can achieve paarenchan, '''Pouhoi paarenchan''' {{kana|破回八連荘}} (lit. ''Destroyed eighth-dealership'') is achieved. The non-dealer winner will automatically scored a yakuman, no matter how much his hand actually values. | |||
* Value: Yakuman | |||
Unlike paarenchan, the [[ryanhan shibari|ryanhan-shibari]] restriction is not applied to the non-dealers. | |||
In some ruleset, the winning condition is limited to either tsumo, or ron from the dealer. | |||
=== Ishino uenimo sannen === | === Ishino uenimo sannen === | ||
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* Value: Yakuman | * Value: Yakuman | ||
* Example: | * Example: | ||
** Double riichi: {{#mjt:44m446699p22s344z}}, Houtei ron: {{#mjt:3z}} <ref group="replay" name="replay-ishino-uenimo-sannen">[https://mahjongsoul.game.yo-star.com/?paipu=190910-4cc3e29e-a89e-4283-86a4- | ** Double riichi: {{#mjt:44m446699p22s344z}}, Houtei ron: {{#mjt:3z}} <ref group="replay" name="replay-ishino-uenimo-sannen">[https://mahjongsoul.game.yo-star.com/?paipu=190910-4cc3e29e-a89e-4283-86a4-365665fd9017_a96324914 Ishino uenimo sannen] (South 4 Round 1 honba, East seat)</ref> | ||
* Trivia: | * Trivia: | ||
** The name of yaku is an idiom about patience. It comes from the aphorism {{kana|石の上にじっと3年も座っていれば、石も暖まる}}, meaning "even a cold stone can be warmed if someone sits on it for three years", indicating the perseverance leads to a success. | ** The name of yaku is an idiom about patience. It comes from the aphorism {{kana|石の上にじっと3年も座っていれば、石も暖まる}}, meaning "even a cold stone can be warmed if someone sits on it for three years", indicating the perseverance leads to a success. | ||
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'''Shiisanpuutaa''' / '''Shiisanputou''' {{kana|十三不塔}} (lit. ''Thirteen unconnected'') is a special starting hand with none of the two tiles (in thirteen different tiles) can be formed as a [[taatsu]], aside from exactly one pair. | '''Shiisanpuutaa''' / '''Shiisanputou''' {{kana|十三不塔}} (lit. ''Thirteen unconnected'') is a special starting hand with none of the two tiles (in thirteen different tiles) can be formed as a [[taatsu]], aside from exactly one pair. | ||
* Value: Yakuman | * Value: Yakuman | ||
* Example: {{#mjt:3669m47p48s123456z}} <ref group="replay" name="replay-shiisanpuutaa">[https://mahjongsoul.game.yo-star.com/?paipu=190709-bcacfe3e-1f13-4411-b845- | * Example: {{#mjt:3669m47p48s123456z}} <ref group="replay" name="replay-shiisanpuutaa">[https://mahjongsoul.game.yo-star.com/?paipu=190709-bcacfe3e-1f13-4411-b845-fbe888684a36_a89351545 Shiisanpuutaa] (East 2 Round 2 honba, East seat)</ref> | ||
Likewise, if all the fourteen different tiles are mutually exclusive, this starting hand becomes '''Shiisanuushi''' {{kana|十三無靠}}. Sometimes also noted as '''Shiisuupuutaa''' / '''Shiisuuputou''' {{kana|十四不塔}} (lit. ''Fourteen unconnected''). | Likewise, if all the fourteen different tiles are mutually exclusive, this starting hand becomes '''Shiisanuushi''' {{kana|十三無靠}}. Sometimes also noted as '''Shiisuupuutaa''' / '''Shiisuuputou''' {{kana|十四不塔}} (lit. ''Fourteen unconnected''). | ||
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'''Suurenkou''' {{kana|四連刻}} (lit. ''Four consecutive triplets'') is a hand containing four triplets (or quads) in one suit where their numbers are increased by 1. | '''Suurenkou''' {{kana|四連刻}} (lit. ''Four consecutive triplets'') is a hand containing four triplets (or quads) in one suit where their numbers are increased by 1. | ||
* Value: Yakuman | * Value: Yakuman | ||
* Example: {{#mjt:2777888p}} {{#mjt:666'p}} {{#mjt:999'p}}, Ron: {{#mjt:2p}} <ref group="replay" name="replay-suurenkou">[https://mahjongsoul.game.yo-star.com/?paipu=190328-799d4453-5f7d-499f-9b03- | * Example: {{#mjt:2777888p}} {{#mjt:666'p}} {{#mjt:999'p}}, Ron: {{#mjt:2p}} <ref group="replay" name="replay-suurenkou">[https://mahjongsoul.game.yo-star.com/?paipu=190328-799d4453-5f7d-499f-9b03-3e0f2e73aa0a_a88943782 Suurenkou] (South 1 Round 1 honba, East seat)</ref> | ||
The following hand is also called '''Junsei suurenkou''' {{kana|純正四連刻}} (lit. ''Pure four consecutive triplets''): [[shanpon]]-machi with either waits ensures a suurenkou. | |||
* Example: {{#mjt:1155m}} {{#mjt:222'm}} {{#mjt:333'm}} {{#mjt:44'4m}}, Agari: {{#mjt:1m}} / {{#mjt:5m}} | |||
The rule of [[sekinin barai]] can be applied in this yakuman hand. | The rule of [[sekinin barai]] can be applied in this yakuman hand. | ||
: {{#mjt:4z}}, last:{{#mjt:44'4s}}, formers: {{#mjt:6'66s}} {{#mjt:555's}} {{#mjt:77'77s}} | : {{#mjt:4z}}, last:{{#mjt:44'4s}}, formers: {{#mjt:6'66s}} {{#mjt:555's}} {{#mjt:77'77s}} | ||
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The winning condition may vary between closed-hand only, or opened-hand allowed. Though even with an openable choice, this hand is still pretty rare, and really hard to accomplish. The difficulty comes from the process of collecting those twelve tiles with continuous numbers in one suit, while only the [[kamicha]] can help to feed the tiles. This is also why this yaku generally doesn't apply the [[kuisagari]] rule to downgrade the value of an opened hand, which is usually widely applied for shuntsu-based yakus. | The winning condition may vary between closed-hand only, or opened-hand allowed. Though even with an openable choice, this hand is still pretty rare, and really hard to accomplish. The difficulty comes from the process of collecting those twelve tiles with continuous numbers in one suit, while only the [[kamicha]] can help to feed the tiles. This is also why this yaku generally doesn't apply the [[kuisagari]] rule to downgrade the value of an opened hand, which is usually widely applied for shuntsu-based yakus. | ||
* Value: Yakuman | * Value: Yakuman | ||
* | * Examples: | ||
** {{#mjt:11m223344p}} {{#mjt:2'34p}} {{#mjt:4'23p}} | |||
** {{#mjt:88p22223334444s}}, Ron: {{#mjt:3s}} <ref group="replay" name="replay-isshoku-yonjun">[https://mahjongsoul.game.yo-star.com/?paipu=220721-85fabf1f-01bb-48bf-ba73-e3d6cbb6cf80_a59184913 Isshoku yonjun] (East 2 Round, East seat)</ref> | |||
The rule of [[sekinin barai]] can be applied in this yakuman hand. Due to the limitation on claiming [[Naki#Chii|chii]], only kamicha can be the target of responsibility. | The rule of [[sekinin barai]] can be applied in this yakuman hand. Due to the limitation on claiming [[Naki#Chii|chii]], only kamicha can be the target of responsibility. | ||
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=== Hyakuman goku === | === Hyakuman goku === | ||
'''Hyakuman goku''' {{kana|百万石}} (lit. ''One Million Koku'') is a [[chinitsu]] hand of [[manzu]] where all of their numbers can be summed up to over a hundred. As how the yaku name indicated, a million is achieved by multiplying 100 by ten thousands, the unit of manzu. | |||
* Value: Yakuman | |||
* Examples: | |||
** {{#mjt:2366677m}} {{#mjt:0z88m0z}} {{#mjt:9999'm}}, Agari: {{#mjt:1m}} (106) / {{#mjt:4m}} (109) | |||
** {{#mjt:2256799m}} {{#mjt:7'77m}} {{#mjt:88"8m}}, Agari: {{#mjt:9m}} (102), Yasume: {{#mjt:2m}} (95) | |||
** {{#mjt:55567999m}} {{#mjt:77'7m}} {{#mjt:888'm}} (100 exactly) | |||
** {{#mjt:55m}} {{#mjt:6"66m}} {{#mjt:7'777m}} {{#mjt:888"m}} {{#mjt:0z99m0z}} (130 maximum) | |||
* Some variation may exists as follows: | |||
** Only scores the exactly 100 cases as a yakuman. | |||
** Scores the exactly 100 cases as a double yakuman. Such hand is also called '''Kaga hyakuman goku''' {{kana|加賀百万石}} (lit. ''Kaga's Million Koku'') / '''Junsei hyakuman goku''' {{kana|純正百万石}} (lit. ''Pure Million Koku''). | |||
** May allow summing up a hand for [[honitsu]]. | |||
* Trivia: | |||
** A [[wikipedia:koku|koku]] (石) is a traditional Japanese unit of volume equal to approximately 180 L (48 U.S. gal.), which volume of rice is approximately 150 kg (330 lb). The yaku is a reference to the [[wikipedia:Kaga Domain|Kaga Domain]], which had the largest [[wikipedia:kokudaka|kokudaka]], or assessed value, in feudal Japan: one million koku. | |||
== Yakumans related to specific tiles == | == Yakumans related to specific tiles == | ||
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* Value: Yakuman | * Value: Yakuman | ||
* Example: {{#mjt: | * Example: {{#mjt:2234466s}} {{#mjt:4'23s}} {{#mjt:7'77z}}, Ron: {{#mjt:3s}} <ref group="replay" name="replay-kouitten">[http://tenhou.net/4/?log=2023100706gm-0001-0000-cbd33327&tw=3&ts=4 Kouitten] (East 3 Round 2 honba, South seat)</ref> | ||
* Trivia: | * Trivia: | ||
** The yaku name originates from the verse {{kana|萬緑叢中紅一點}}, lit. ''A little <span style="color:red;">red</span> in the <span style="color:green">greenery</span>''. | ** The yaku name originates from the verse {{kana|萬緑叢中紅一點}}, lit. ''A little <span style="color:red;">red</span> in the <span style="color:green">greenery</span>''. | ||
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This yaku is harder than [[ryuuiisou]] and [[chinroutou]], as it only contains five kinds of available tiles, and they can't perform any [[shuntsu]]. | This yaku is harder than [[ryuuiisou]] and [[chinroutou]], as it only contains five kinds of available tiles, and they can't perform any [[shuntsu]]. | ||
* Value: Yakuman | * Value: Yakuman | ||
* Example: {{#mjt: | * Example: {{#mjt:5777999s}} {{#mjt:111's}} {{#mjt:777'z}}, Agari: {{#mjt:0s}} <ref group="replay" name="replay-benikujaku">[https://mahjongsoul.game.yo-star.com/?paipu=191218-690009fa-24d9-4d02-b595-9de8ea1a12bf_a95280650 Benikujaku] (East 2 Round, East seat)</ref> | ||
* Trivia: | * Trivia: | ||
** This yaku is derived from ryuuiisou, as it utilizes the tiles not used by ryuuiisou. It used to have a name '''Kouiisou''' {{kana|紅一色}} (lit. ''All red''), but it's vague due to the fact there're many other tiles also containing red. Hence, this hand is renamed with the peacock pattern of the 1-sou. | ** This yaku is derived from ryuuiisou, as it utilizes the tiles not used by ryuuiisou. It used to have a name '''Kouiisou''' {{kana|紅一色}} (lit. ''All red''), but it's vague due to the fact there're many other tiles also containing red. Hence, this hand is renamed with the peacock pattern of the 1-sou. | ||
=== Kokuiisou === | === Kokuiisou === | ||
'''Kokuiisou''' / '''Heiiisou''' {{kana|黒一色}} (lit. ''All black'') is a hand built only by the <span style="color:darkblue; font-weight:bold;">black</span> tiles: the [[pinzu]] of 2 / 4 / | '''Kokuiisou''' / '''Heiiisou''' {{kana|黒一色}} (lit. ''All black'') is a hand built only by the <span style="color:darkblue; font-weight:bold;">black</span> tiles: the [[pinzu]] of 2 / 4 / 8 and four kinds of [[kazehai]]. | ||
The hand is available in either [[toitoi]] or [[chiitoitsu|chiitoi]] form. | The hand is available in either [[toitoi]] or [[chiitoitsu|chiitoi]] form. | ||
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'''Touhoku Shinkansen''' {{kana|東北新幹線}} (''Tohoku Shinkansen'') is a hand built with [[kazehai]] East and North as the pair and a triplet, and an [[ikkitsuukan]] hand as the rest. | '''Touhoku Shinkansen''' {{kana|東北新幹線}} (''Tohoku Shinkansen'') is a hand built with [[kazehai]] East and North as the pair and a triplet, and an [[ikkitsuukan]] hand as the rest. | ||
* Value: Yakuman (usually closed-hand only) | * Value: Yakuman (usually closed-hand only) | ||
* Example: {{#mjt:123456789s11144z}} | * Example: {{#mjt:123456789s11144z}} | ||
* Trivia: | * Trivia: | ||
** This yaku is considered to be designed in 1980s, when the rail line of [[wikipedia:Tōhoku_Shinkansen|Tohoku Shinkansen]] is completed and opened. | ** This yaku is considered to be designed in 1980s, when the rail line of [[wikipedia:Tōhoku_Shinkansen|Tohoku Shinkansen]] is completed and opened. | ||
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'''Chousangen''' {{kana|超三元}} (lit. ''Super 3 dragons'') is a hand containing all three quads of [[sangenpai]]s. | '''Chousangen''' {{kana|超三元}} (lit. ''Super 3 dragons'') is a hand containing all three quads of [[sangenpai]]s. | ||
* Value: Double yakuman | * Value: Double yakuman | ||
* Example: {{#mjt:6s}} {{#mjt:9'78s}} {{#mjt:66"6z}} {{#mjt:55"5z}} {{#mjt:7"77z}}, Ron: {{#mjt:6s}} <ref group="replay" name="replay-chousangen">[https://mahjongsoul.game.yo-star.com/?paipu=49c8f7cb-57ff-4660-95c8- | * Example: {{#mjt:6s}} {{#mjt:9'78s}} {{#mjt:66"6z}} {{#mjt:55"5z}} {{#mjt:7"77z}}, Ron: {{#mjt:6s}} <ref group="replay" name="replay-chousangen">[https://mahjongsoul.game.yo-star.com/?paipu=49c8f7cb-57ff-4660-95c8-a6e7b84abdff Chousangen] (East 2 Round, North seat)</ref> | ||
When chousangen is not recognized, such hand values single yakuman as [[daisangen]]. | When chousangen is not recognized, such hand values single yakuman as [[daisangen]]. | ||
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=== Daichisei === | === Daichisei === | ||
{{main|Daichisei}} | {{main|Daichisei}} | ||
'''Daichisei''' {{kana|大七星}} (lit. ''Big seven stars'') is a [[chiitoitsu]] hand containing all the seven kinds of [[honor]] tiles. Also called '''Jihai chiitoitsu''' {{kana|字牌七対子}} (lit. ''Seven pairs of honors''). | '''Daichisei''' / '''Daichiishin''' {{kana|大七星}} (lit. ''Big seven stars'') is a [[chiitoitsu]] hand containing all the seven kinds of [[honor]] tiles. Also called '''Jihai chiitoitsu''' {{kana|字牌七対子}} (lit. ''Seven pairs of honors''). | ||
* Value: Double yakuman | * Value: Double yakuman | ||
* [[Tsuuiisou/Replays# | * [[Tsuuiisou/Replays#Daichisei|Example]]: {{#mjt:1122344556677z}}, Ron: {{#mjt:3z}} <ref group="replay" name="replay-daichisei">[http://tenhou.net/3/?log=2019121722gm-0089-0000-d33c533b&tw=2&ts=5 Daichisei] (East 4 Round, North seat)</ref> | ||
When daichisei is not recognized, the hand values single yakuman as [[tsuuiisou]]. | When daichisei is not recognized, the hand values single yakuman as [[tsuuiisou]]. | ||
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'''Junsei ryuuiisou''' {{kana|純正緑一色}} (lit. ''Pure all green'') is an [[ryuuiisou|all-green]] hand built only with the [[souzu]] tile of 2, 3, 4, 6 and 8, which excludes [[hatsu]]. | '''Junsei ryuuiisou''' {{kana|純正緑一色}} (lit. ''Pure all green'') is an [[ryuuiisou|all-green]] hand built only with the [[souzu]] tile of 2, 3, 4, 6 and 8, which excludes [[hatsu]]. | ||
* Value: Double yakuman | * Value: Double yakuman | ||
* Example: {{#mjt:3466688s}} {{#mjt:3'24s}} {{#mjt:3'24s}}, Ron: {{#mjt:2s}} <ref group="replay" name="replay-junsei-ryuuiisou">[https://mahjongsoul.game.yo-star.com/?paipu=15c1247c-8497-42b1-9523- | * Example: {{#mjt:3466688s}} {{#mjt:3'24s}} {{#mjt:3'24s}}, Ron: {{#mjt:2s}} <ref group="replay" name="replay-junsei-ryuuiisou">[https://mahjongsoul.game.yo-star.com/?paipu=15c1247c-8497-42b1-9523-b2b74b0985e8 Junsei ryuuiisou] (East 3 Round 1 honba, West seat)</ref> | ||
When junsei ryuuiisou is not recognized, the hand may value: | When junsei ryuuiisou is not recognized, the hand may value: | ||
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== External links == | == External links == | ||
{{jpwiki|麻雀のローカル役}} | {{jpwiki|麻雀のローカル役}} | ||
[[Category:Optional yaku]] | |||
[[Category:Game rules]] | |||
{{Navbox yaku}} |