Haiyama: Difference between revisions

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'''Haiyama''' {{kana|牌山}} are the tiles arranged in walls.  For short, it can also be referred as '''yama''' {{kana|山}}, which is the word for "mountain".  At the start of the game and every hand, every tile is arranged into walls of 34-tiles double stacked 17-tiles wide.  [[Automatic tables]] are capable of performing the wall building with a button.  In [[List of mahjong video games|computerized games]], players need not any concern regarding wall building, as the task is preprogrammed and done instantly.  For instances involving just a tile set, every player is required to build their wall.
'''Haiyama''' {{kana|牌山}} are the [[mahjong equipment|tiles]] arranged in walls.  For short, it can also be referred as '''yama''' {{kana|山}}, which is the word for "mountain".  At the start of the game and every hand, every tile is arranged into walls of 34-tiles double stacked 17-tiles wide.  [[Automatic table|Automatic tables]] are capable of performing the wall building with a button.  In [[List of mahjong video games|computerized games]], players need not any concern regarding wall building, as the task is preprogrammed and done instantly.  For instances involving just a tile set, every player is required to build their wall.


After the walls are built to their initial position, a dice roll is used to determine the "wall break" at the start of each hand.
After the walls are built to their initial position, a dice roll is used to determine the "wall break" at the start of each hand.

Revision as of 17:38, 14 December 2014

Haiyama 「牌山」 are the tiles arranged in walls. For short, it can also be referred as yama 「山」, which is the word for "mountain". At the start of the game and every hand, every tile is arranged into walls of 34-tiles double stacked 17-tiles wide. Automatic tables are capable of performing the wall building with a button. In computerized games, players need not any concern regarding wall building, as the task is preprogrammed and done instantly. For instances involving just a tile set, every player is required to build their wall.

After the walls are built to their initial position, a dice roll is used to determine the "wall break" at the start of each hand.

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