2015 WAML season 1: Difference between revisions
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| 246-5555555 || Laciremun || 20 || 1 || 0 || FIN || Niko K. || yes || Laccal || {{Tenhou rank|1d}} | | 246-5555555 || Laciremun || 20 || 1 || 0 || FIN || Niko K. || yes || Laccal || {{Tenhou rank|1d}} | ||
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| 840-9651168 || cliff || 21 || 1 || 0 || USA || cliff || yes || | | 840-9651168 || cliff || 21 || 1 || 0 || USA || cliff || yes || ◆cliff◆ || {{Tenhou rank|7d}} | ||
|- | |- | ||
| 276- || || || 1 || 0 || DEU || || || || | | 276- || || || 1 || 0 || DEU || || || || |
Revision as of 17:58, 25 January 2015
This is the first season to the World Amateur Mahjong League for the year 2015. The season lasts from the beginning of April to the end of June.
Players registered
At this time, registration is to be done via a WAML website reply. For each player, an ID number (10 digits) is to be used for bookkeeping purposes. The first three digits are reserved for the country code (following ISO 3166-1 numeric), while the other seven can be self-chosen, as long as ID numbers are unique to each registrant.
ID | Handle | Seq. Number | WAML Dan Level | WAML Dan Points | Country | Player Name | Avatar | Tenhou ID | Tenhou rank |
---|---|---|---|---|---|---|---|---|---|
032-1651987 | Niko | 1 | 1 | 0 | ARG | Niko | yes | Niko^ | 五段 |
036-4697635 | Muller | 2 | 1 | 0 | AUS | Muller | yes | 偽赤木 | 五段 |
840-3452559 | zheitny | 3 | 1 | 0 | USA | zheitny | yes | zheitny | 三段 |
643-2223488 | Gleb | 4 | 1 | 0 | RUS | Gleb Vinogradov | yes | Altaart | 二段 |
826-5318008 | Lemon | 5 | 1 | 0 | GBR | Lemon | yes | はない | 初段 |
124-4037564 | Trundle | 6 [1] | 1 | 0 | CAN | Senechal "Trundle" Duhaut | yes | 治子37―564 | 3級 |
840-1487830 | Kyuu | 7 [2] | 1 | 0 | USA | Kyuu | yes | KyuuAA | 三段 |
336-0009029 | Jiharo | 8 [3] | 1 | 0 | VAT | (/_;) Jiharo | yes | (/_;) {alt: 雨宮雫} | 二段 |
826-0145786 | C-13 | 9 [6] | 1 | 0 | GBR | Dominic | yes | Dominic | 新人 |
840-6695664 | Moejong | 10 [9] | 1 | 0 | USA | Moejong | yes | moejong | 三段 |
703-9696969 | harph | 11 [10] | 1 | 0 | SVK | harph | yes | harph | 三段 |
360-7777777 | Pikokola | 12 [11] | 1 | 0 | IDN | Pikokola | yes | Pikokola | 二段 |
840-3141592 | Archon^2 | 13 | 1 | 0 | USA | ArchonofFail | yes | Archon^2 | 初段 |
246-4490553 | Iapetus | 14 | 1 | 0 | FIN | Iapetus | yes | Iapetus | 六段 |
752-0000000 | Yazphier | 15 | 1 | 0 | SWE | Yazphier | yes | 『魚ポコ』 | 三段 |
124-1406823 | Finz | 16 | 1 | 0 | CAN | Finz | yes | Finz | 初段 |
840-7264923 | Dasuke | 17 | 1 | 0 | USA | Dasuke | no! | Dasuke | 四段 |
840-4564564 | SanShokuGinji | 18 | 1 | 0 | USA | Ginji | yes | 鳶一.折紙 | 五段 |
076-9999999 | fallensoul | 19 | 1 | 0 | BRA | fallensoul Nemo | yes | Soulsan | 四段 |
246-5555555 | Laciremun | 20 | 1 | 0 | FIN | Niko K. | yes | Laccal | 初段 |
840-9651168 | cliff | 21 | 1 | 0 | USA | cliff | yes | ◆cliff◆ | 七段 |
276- | 1 | 0 | DEU | ||||||
250- | 1 | 0 | FRA |
Sample play schedules
As it is yet unknown how many players will be taking part, these grids are tentative. Sequential numbers in the preceding table are not the actual seed values for Season 1: a fair shuffling will occur beforehand.
Reporting results
Players will have to provide the information below to validate their progress. Below are the sample grids for 5 and 4 players.
2015 WAML Season 1 | Bronze League | Group X | Deadline: Saturday 2015.04.04@23:59 UTC | ||||
---|---|---|---|---|---|---|---|
Session and Table | Match A | Match B | Match C | Match D | Match E | Penalties | Total |
Player 1 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 | |
Player 2 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 | |
Player 3 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 | |
Player 4 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 | |
Player 5 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 | |
Link | ... | ... | ... | ... | ... |
2015 WAML Season 1 | Bronze League | Group Y | Deadline: Saturday 2015.04.04@23:59 UTC | |||
---|---|---|---|---|---|---|
Session and Table | Match A | Match B | Match C | Match D | Penalties | Total |
Player 1 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 |
Player 2 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 |
Player 3 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 |
Player 4 | +000.0 | +000.0 | +000.0 | +000.0 | 0 | +000.0 |
Link | ... | ... | ... | ... |