Tenhou.net rules: Difference between revisions

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WIP
WIP
* Start with 25000 points; Players must return 30000 points
* Start with 25000 points; Players must return 30000 points
* Uma 10-20  
* [[Uma]] 10-20  
* Atozuke ari
* [[Atozuke]] ari
* kuikae nashi
* [[Kuikae]] nashi
* kuitan ari or nashi option
* [[Kuitan]] ari or nashi option
* Red dora ari or nashi option (1 5m, 1 5p and 1 5s)
* Red dora ari or nashi option (1 5m, 1 5p and 1 5s)
* Noten dealers lose the dealership. Known as "tenpai renchan".  
* Noten dealers lose the dealership. Known as "[[tenpai renchan]]".
* Sudden death brings the game into the next wind. As soon as someone attains 30,000 points (riichi deposits are removed from players' scores), the game ends.  
* Sudden death brings the game into the next wind. As soon as someone attains 30,000 points (riichi deposits are removed from players' scores), the game ends.  
* Sudden death must end at South 4 for tonpuusen, or by West 4 in hanchan.
* Sudden death must end at South 4 for tonpuusen, or by West 4 in hanchan.
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* Abortive draws (Nine terminals abortion, four riichi calls, three ron calls, four kans (separate), four same wind discards) allowed. All count as renchan.  
* Abortive draws (Nine terminals abortion, four riichi calls, three ron calls, four kans (separate), four same wind discards) allowed. All count as renchan.  
* Nine terminals abortion requires 9 or more different terminals, on the first turn before any pon, kan, chii calls or ankan formed.  
* Nine terminals abortion requires 9 or more different terminals, on the first turn before any pon, kan, chii calls or ankan formed.  
* Nagashi mangan allowed. Tenpai payments are replaced by the mangan payment. Dealer tenpai counts as renchan.  
* [[Nagashi mangan]] allowed. Tenpai payments are replaced by the mangan payment. Dealer tenpai counts as renchan.  
* Double rons allowed. Repeats and deposits go to the next closest player.
* Double rons allowed. Repeats and deposits go to the next closest player.
* Double rons occuring with the dealer winning are counted as renchan.  
* Double rons occuring with the dealer winning are counted as renchan.  
* Pao is enforced on daisangen and daisuushi. Multiple yakuman still count. Tsumo win = responsible player pays all, ron win = responsible player pays half. Related repeats also paid through pao.
* Pao is enforced on daisangen and daisuushi. Multiple yakuman still count. Tsumo win = responsible player pays all, ron win = responsible player pays half. Related repeats also paid through pao.
* No pao on suukantsu.  
* No pao on suukantsu.  
* 形式聴牌あり。5枚目を待つ聴牌あり(打牌選択可能な手牌で4枚使用している牌を除く)。
* [[Keishiki tenpai]] ari - 形式聴牌あり。5枚目を待つ聴牌あり(打牌選択可能な手牌で4枚使用している牌を除く)。
* You need at least 1000 points and a next turn to pick (4 or more tiles in the wall) to declare riichi.
* You need at least 1000 points and a next turn to pick (4 or more tiles in the wall) to declare riichi.
* リーチ宣言牌で放銃した場合は供託料は発生しない
* リーチ宣言牌で放銃した場合は供託料は発生しない

Revision as of 00:44, 30 July 2013

This page should basically be a translation of http://tenhou.net/man/#RULE.


WIP

  • Start with 25000 points; Players must return 30000 points
  • Uma 10-20
  • Atozuke ari
  • Kuikae nashi
  • Kuitan ari or nashi option
  • Red dora ari or nashi option (1 5m, 1 5p and 1 5s)
  • Noten dealers lose the dealership. Known as "tenpai renchan".
  • Sudden death brings the game into the next wind. As soon as someone attains 30,000 points (riichi deposits are removed from players' scores), the game ends.
  • Sudden death must end at South 4 for tonpuusen, or by West 4 in hanchan.
  • Busting enforced. Scores below zero stop the game, nagative points are included in the point tally.
  • In all-last hands, if the dealer is winning, the game automatically stops on both dealer wins and dealer tenpai hands.
  • At the end of a game, points are rounded to the closest thousand, "4 down, 5 up".
  • At the end of the game, riichi deposits go to 1st place.
  • At the end of the game, if there is a tie, the tie is broken in favor of the person having the earlier dealership.
  • A pair of a double wind is worth 4 fu.
  • Winning with the rinshan tsumo tile is worth 2 fu.
  • No 2 han minimum rule. Hands always require a 1 han yaku or better.
  • Abortive draws (Nine terminals abortion, four riichi calls, three ron calls, four kans (separate), four same wind discards) allowed. All count as renchan.
  • Nine terminals abortion requires 9 or more different terminals, on the first turn before any pon, kan, chii calls or ankan formed.
  • Nagashi mangan allowed. Tenpai payments are replaced by the mangan payment. Dealer tenpai counts as renchan.
  • Double rons allowed. Repeats and deposits go to the next closest player.
  • Double rons occuring with the dealer winning are counted as renchan.
  • Pao is enforced on daisangen and daisuushi. Multiple yakuman still count. Tsumo win = responsible player pays all, ron win = responsible player pays half. Related repeats also paid through pao.
  • No pao on suukantsu.
  • Keishiki tenpai ari - 形式聴牌あり。5枚目を待つ聴牌あり(打牌選択可能な手牌で4枚使用している牌を除く)。
  • You need at least 1000 points and a next turn to pick (4 or more tiles in the wall) to declare riichi.
  • リーチ宣言牌で放銃した場合は供託料は発生しない
  • Furiten riichi allowed.
  • After riichi, letting a winning tile pass makes your hand furiten.
  • リーチ後の縛りをクリアしない和了型になる牌は常に見逃し、以降振聴
  • リーチ後の待ちが変わる暗槓不可、送り槓不可、牌姿が変わる暗槓あり。
  • Kan dora and kan ura dora allowed.
  • Kan dora are flipped as follows: from ankan immediately, from minkan and from kakan are shown after discarding or picking a new replacement tile.
  • 純正巡消しは発声&和了打診後(加槓のみ)、嶺上ツモの前(連続する加槓の2回目には一発は付かない)
  • 同一巡内の選択ロン和了なし(加槓牌を含む)
  • 同巡振聴の解消は打牌時、逆巡副露では解消しない。
  • The last tile discarded cannot be called.
  • Paarenchan, renhou, sanrenkou, iisou sanjun, shiisan puta, etc. nashi.

External links