List of terminology by alphabetical order: Difference between revisions

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|Romaji=[[Scoring|Aotenjou]]
|Romaji=aidayonken
|Kanji=
|Kanji=間四軒
|English=No capping
|English=
|Explanation=A rarely used rule, which eliminates the score cappings ''mangan'', ''haneman'', etc., and scores all hands as directly with the [[Scoring|scoring formula]].
|Explanation=An interval of four between two discarded number tiles. Usually indicates dangerous waits. A discarded 1 and 6 make a 2—5 wait very probable.
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|Romaji=Akapai
|Kanji=赤牌
|English=Red dora
|Explanation=Red tiles that count as Dora. Usually fives, but not always.
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|Romaji=[[Atozuke]]
|Romaji=An
|Kanji=
|Kanji=
|English=After-attach
|English=Closed, concealed
|Explanation=Allows a hand to win despite having no guaranteed yaku while in tenpai, as long as the winning tile generates a yaku. Opposite of ''sakizuke''.
|Explanation=Means "dark", refers to tiles that are concealed in the hand.
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|English=Concealed triplet
|English=Concealed triplet
|Explanation=Three self-drawn identical tiles, used as one of the four melds in a regular hand. Compare with the yaku names [[san ankou]] and [[suu ankou]]. An open triplet would be a minkou, and the general term for any triplet is koutsu.
|Explanation=Three self-drawn identical tiles, used as one of the four melds in a regular hand. Compare with the yaku names [[san ankou]] and [[suu ankou]]. An open triplet would be a minkou, and the general term for any triplet is koutsu.
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|Romaji=Anpai
|Kanji=安牌
|English=Safe tile
|Explanation=Safe tile, or tiles not subject to ''agari'' (to be called as winning tiles).
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|Romaji=[[Scoring|Aotenjou]]
|Kanji=
|English=No capping
|Explanation=A rarely used rule, which eliminates the score cappings ''mangan'', ''haneman'', etc., and scores all hands as directly with the [[Scoring|scoring formula]].
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|English=In effect, on
|English=In effect, on
|Explanation=States that the preceding rule is used, as in akadora ari for playing with red fives. Opposite of nashi.
|Explanation=States that the preceding rule is used, as in akadora ari for playing with red fives. Opposite of nashi.
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|Romaji=Ari ari
|Kanji=アリアリ
|English=
|Explanation=Ruleset which allows [[kuitan]] and [[atozuke]]. Most common basic set of rules in Japan.
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|Romaji=Atama
|Kanji=頭
|English=Pair, eye
|Explanation=The pair in a standard mahjong hand. Also "jantou".
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|Romaji=[[Atozuke]]
|Kanji=
|English=After-attach
|Explanation=Allows a hand to win despite having no guaranteed yaku while in tenpai, as long as the winning tile generates a yaku. Opposite of ''sakizuke''.
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