Yakitori: Difference between revisions

224 bytes added ,  13 August 2014
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[[Image:Yakitori.jpg|thumb|right|300px|Yakitori markers.]]
[[Image:Yakitori.jpg|thumb|right|300px|Yakitori markers.]]
'''Yakitori''' {{kana|焼き鳥}} is a [[Japanese mahjong|game]] state, where a player failed [[Agari|to win a hand]] during the [[hanchan|course of a game]].  In many cases, this sort of game may leave a player feeling rather "empty".  In some gambling situations, playing a yakitori game may result in a penalty after the game with a specified severity.  Sometimes, players may use specialized "yakitori markers" as indicators.  The instant a player wins a hand, then the marker is flipped over.
'''Yakitori''' {{kana|焼き鳥}} is a [[Japanese mahjong|game]] state, where a player failed [[Agari|to win a hand]] during the [[hanchan|course of a game]].  In many cases, this sort of game may leave a player feeling rather "empty".  In some gambling situations, playing a yakitori game may result in a penalty after the game with a specified severity.  Sometimes, players may use specialized "yakitori markers" as indicators.  The instant a player wins a hand, then the marker is flipped over.
Usually, yakitori does not result in a winning game.  A exceptionally rare exception would involve a game with point gains via [[ryuukyoku]] while avoiding any point losses and opposing players won hands with meager gains.


[[Category:Game rules]]
[[Category:Game rules]]
[[Category:Terminology]]
[[Category:Terminology]]
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