Takame and yasume: Difference between revisions

Mention penchan and complex waits
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(Mention penchan and complex waits)
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Of course, this condition may be nullified with hands of [[mangan]] or greater.  This is simply due to the ranges of han required to produce mangan or greater.  For example, a haneman hand is worth 6 or 7 han.  So, the need to increase a hand's value from 6 han to 7 han becomes irrelevant, as the points awarded is the exact same.  Of course, the condition is invoked again when the value differs from 7 han to 8 han.
Of course, this condition may be nullified with hands of [[mangan]] or greater.  This is simply due to the ranges of han required to produce mangan or greater.  For example, a haneman hand is worth 6 or 7 han.  So, the need to increase a hand's value from 6 han to 7 han becomes irrelevant, as the points awarded is the exact same.  Of course, the condition is invoked again when the value differs from 7 han to 8 han.


In relation of [[machi|tile waits]], this condition affects any hand with multiple tile waits.  Any hand implementing either [[kanchan]] or [[tanki]] are not affected, as they each simply wait for one tile type. All other waiting patterns apply.
In relation of [[machi|tile waits]], this condition potentially affects any hand with multiple tile waits.  Any hand implementing only a [[penchan]], [[kanchan]] or [[tanki]] wait usually cannot be affected, since there is only one type of winning tile. Other wait patterns, including a combination of multiple single waits such as [[nobetan]], may lead to yasume and takame. Certain multiple waits, such as the [[kokushi musou]] 13-sided wait, and the [[chuuren poutou]] 9-sided wait, are inherently immune to this, while others may depend on the precise circumstances of the hand. For instance, a ryanmen wait that would potentially complete an [[iipeikou]] will only have takame and yasume if the hand is closed.


Cases involving choosing [[riichi]] or using [[damaten]] provide interesting scenarios.  Using damaten, players retain the ability to be selective of particular tiles to win.  A player can simply decline yasume tile(s), in order to wait for the takame tile(s).  Those who call riichi may not have that option, as using the same tactic of declining winning tiles renders the hand in [[furiten]].  Such a decision may prove to be risky or rewarding.
Cases involving choosing [[riichi]] or using [[damaten]] provide interesting scenarios.  Using damaten, players retain the ability to be selective of particular tiles to win.  A player can simply decline yasume tile(s), in order to wait for the takame tile(s).  Those who call riichi may not have that option, as using the same tactic of declining winning tiles renders the hand in [[furiten]].  Such a decision may prove to be risky or rewarding.