Kan: Difference between revisions

178 bytes added ,  31 August 2015
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# The player flips the next dora indicator. Some rules may have this step last depending on the type of kan declared.
# The player flips the next dora indicator. Some rules may have this step last depending on the type of kan declared.
# The player may declare a [[rinshan kaihou|win]], declare more kans, or end their turn by discarding normally.
# The player may declare a [[rinshan kaihou|win]], declare more kans, or end their turn by discarding normally.
=== Restrictions ===
There are some restrictions to calling kan:
* Live wall tiles must still be available for transfer to the dead wall.  Otherwise, kan cannot be called.
* Kan called four times by different players invokes [[suukaikan]].
* After [[naki|taking a discarded tile]], a player cannot call kan, even if a player has the tile(s) available to do so.  The next chance will be after the next tile draw.  Only with a '''daiminkan''' would it be possible to call kan on a discard.
* A [[#Kan_during_riichi|kan during riichi]] cannot be called, if the tile waits are altered.  Otherwise, it is acceptable.


== Tile arrangements ==
== Tile arrangements ==
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As for kan dora, ankan (closed kan) is the only case, where a new indicator is shown immediately after the kan call.  Otherwise, the number of kan indicators is one less than the number of kan consecutive calls.  In the case of the above example, two added kans were called sequentially; but only one kan dora indicator was shown upon winning the hand.
As for kan dora, ankan (closed kan) is the only case, where a new indicator is shown immediately after the kan call.  Otherwise, the number of kan indicators is one less than the number of kan consecutive calls.  In the case of the above example, two added kans were called sequentially; but only one kan dora indicator was shown upon winning the hand.


== Kan during riichi ==
== Restrictions ==
Some restrictions are applied to kan calls:
* Live wall tiles must still be available for transfer to the dead wall.  Otherwise, kan cannot be called.
* Kan called four times by different players invokes [[suukaikan]].
* After [[naki|taking a discarded tile]], a player cannot call kan, even if a player has the tile(s) available to do so.  The next chance will be after the next tile draw.  Only with a '''daiminkan''' would it be possible to call kan on a discard.
* If the current tile drawn from the wall is the [[Haiteihai|last tile]], then kan cannot be called.
* A [[#Kan_during_riichi|kan during riichi]] cannot be called, if the tile waits are altered.  Otherwise, it is acceptable.
 
=== Kan during riichi ===
{{main|Riichi}}
{{main|Riichi}}


When a riichi declarer holds three identical tiles and draws the fourth after the riichi announcement, he may form an [[Kan|ankan]] from these tiles instead of discarding the fourth. The hand composition and the possible winning tiles may not change: it is not allowed to declare kan if, for some possible winning tile, any of the three identical tiles may be interpreted as part of a [[shuntsu|sequence]] or part of the pair.
The most prominent restriction on kan calls involve riichi calls. 
 
When a riichi declarer holds three identical tiles and draws the fourth after the riichi announcement, the player may form an [[Kan|ankan]] from these tiles instead of discarding the fourth. The hand composition and the possible winning tiles may not change: it is not allowed to declare kan if, for some possible winning tile, any of the three identical tiles may be interpreted as part of a [[shuntsu|sequence]] or part of the pair.


==Suukaikan==
==Suukaikan==
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