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(After 1 player makes 4 kans, making a 5th kan to cause a draw is not always allowed. The Suukaikan page states that it is not allowed. JP wikipedia on suukantsu says that 5th kan draw is often not allowed. Also, the EMA 2012 rules forbid calling the 5th kan) |
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This is an "abortive draw" regarding kan calls. From the dead wall, only four tiles can be used for the extra draw, or '''rinshanpai'''. The remaining tiles from the dead wall are used as dora indicators, or they are tile replacements from the regular wall. Neither of these two tile type can be used in play. As a result, the limit of kan calls for a hand session is set to four. After the fourth kan call, the [[hanchan|kyoku]] (hand session) ends after the discard, barring that discard cannot be called for a win. | This is an "abortive draw" regarding kan calls. From the dead wall, only four tiles can be used for the extra draw, or '''rinshanpai'''. The remaining tiles from the dead wall are used as dora indicators, or they are tile replacements from the regular wall. Neither of these two tile type can be used in play. As a result, the limit of kan calls for a hand session is set to four. After the fourth kan call, the [[hanchan|kyoku]] (hand session) ends after the discard, barring that discard cannot be called for a win. | ||
However, an exception is made for players with [[suukantsu]] tenpai. After the fourth kan call, the game continues, giving the player a chance to score the yakuman. Under many rulesets, the other players are not allowed to call a 5th kan to invoke the abortive draw. Some [[rule | However, an exception is made for players with [[suukantsu]] tenpai. After the fourth kan call, the game continues, giving the player a chance to score the yakuman. Under many rulesets, the other players are not allowed to call a 5th kan to invoke the abortive draw. Some [[rule variations]] may allow a 5th kan to immediately ending the game in a draw.<ref>https://youtu.be/eds4GAKPlOc?t=5m7s</ref> | ||
== Yaku == | == Yaku == |
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