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m (→Isolated tile utility: 13 is not a penchan) |
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|{{#mjt:2p}} (3 tiles) || {{#mjt:3p}} (4 tiles) || 0 tiles || {{#mjt:1p}} (4 tiles) || 11 tiles | |{{#mjt:2p}} (3 tiles) || {{#mjt:3p}} (4 tiles) || 0 tiles || {{#mjt:1p}} (4 tiles) || 11 tiles | ||
|- | |- | ||
!3 | !3 thru 7 ({{#mjt:3p}}) | ||
|{{#mjt:3p}} (3 tiles) || {{#mjt:2p}} / {{#mjt:4p}} (8 tiles) || {{#mjt:5p}} (4 tiles) | |{{#mjt:3p}} (3 tiles) || {{#mjt:2p}} / {{#mjt:4p}} (8 tiles) || {{#mjt:5p}} (4 tiles) / {{#mjt:1p}} (4 tiles)|| 0 tiles || 19 tiles | ||
|} | |} | ||
Therefore, for pure tile acceptance, a lone 4/5/6 | Therefore, for pure tile acceptance, a lone 3/4/5/6/7 > lone 2/8 > lone 1/9 > lone guest winds. This is before considering mechanics like furiten and dora. With [[red fives]] in play, 4/6 become stronger than 3/7 due to being able to create ryanmen with a red five. | ||
[[Yakuhai]] are a special case. Because they can be [[pon]]'d to instantly gain a yaku and a group, they are more valuable when both these conditions are met: 1. the hand would not have any yaku if opened, and 2. the hand does not have an obvious "4 groups + 1 pair" yet. In an average starting hand, they are more valuable than 1/9 but less important than 2/8. | [[Yakuhai]] are a special case. Because they can be [[pon]]'d to instantly gain a yaku and a group, they are more valuable when both these conditions are met: 1. the hand would not have any yaku if opened, and 2. the hand does not have an obvious "4 groups + 1 pair" yet. In an average starting hand, they are more valuable than 1/9 but less important than 2/8. |
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