Tile efficiency: Difference between revisions

+note on 2 pairs
(+note on 2 pairs)
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!Type
!Type
| align=center| Ryanmen || align=center| Kanchan || align=center| Penchan
! align=center| Ryanmen !! align=center| Kanchan !! align=center| Penchan
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!Incomplete
!Incomplete
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*A {{#mjt:2233m}} shape can be treated as two separate {{#mjt:23m}} ryanmen. However, they both accept the same tiles ({{#mjt:14m}}), so doing this isn't as efficient. The shape can be decent, since it has a ryanmen wait once you reach [[tenpai]], and you can make either 2-man or 3-man into a triplet. But fishing for the [[iipeikou]] will slow down the hand.
*A {{#mjt:2233m}} shape can be treated as two separate {{#mjt:23m}} ryanmen. However, they both accept the same tiles ({{#mjt:14m}}), so doing this isn't as efficient. The shape can be decent, since it has a ryanmen wait once you reach [[tenpai]], and you can make either 2-man or 3-man into a triplet. But fishing for the [[iipeikou]] will slow down the hand.
===Two pairs theory===
A hand needs 1 pair to win. When you have 2 pairs, either pair can be turned into a triplet, increasing tile acceptance by 4. When you have 3 pairs, one extra pair can be turned into a triplet, increasing tile efficiency by only 2. Therefore, keeping 2 pairs (ideally 1 as part of a 'ryanmen + pair' complex joint) is strong. Refer to the following tables:
{| class="wikitable"
|-
!# Pairs !! Shape !! Tile acceptance
|-
|1 || {{#mjt:22p000000000z}} || 0 tiles
|-
|2 || {{#mjt:22p22m000000000z}} || {{#mjt:2p2m}} (4 tiles)
|-
|3 || {{#mjt:22p22m33s0000000z}} || {{#mjt:2p2m3s}} (6 tiles)
|}
{| class="wikitable"
|-
!# Pairs !! Shape !! Tile acceptance
|-
|1 || {{#mjt:23m22p78s0000000z}} || {{#mjt:14m69s}} (16 tiles)
|-
|2 || {{#mjt:23m22p778s0000000z}} || {{#mjt:14m2p689s}} (20 tiles)
|-
|3 || {{#mjt:223m22p778s0000000z}} || {{#mjt:124m2p689s}} (22 tiles)
|}
When you are likely to [[pon]] one of the triplets (e.g. [[yakuhai]] pair), then keeping 3 pairs can be good, since you'll be at 2 pairs once you make the pon.
Also, when you have an open hand, keeping pairs is relatively stronger than normal. This is because you can pon with any player's discard, but [[chii]] can only be done to the player to the left. Triplets of tiles likely to be discarded, like guest winds or 1s/9s, are better.
If you have 4 pairs you might want to consider [[chiitoitsu]], but if a sequence or triplet forms, you should probably discard a pair and go for a normal hand. At 5 pairs, you're at 1-shanten for chiitoitsu, so you should likely go for that.


==Yaku==
==Yaku==
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