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* Ari - The hand is tenpai under all karaten situations. | * Ari - The hand is tenpai under all karaten situations. | ||
* Noten - The hand is declared as noten at [[ryuukyoku]]. | * Noten - The hand is declared as noten at [[ryuukyoku]]. | ||
* Kan noten - The hand is declared as noten at [[ryuukyoku]], if all of a player's waits are used for | * Kan noten - The hand is declared as noten at [[ryuukyoku]], if all of a player's waits are used for his/her own kan. The hand is declared as tenpai for all other cases. | ||
* Self noten - The hand is declared as noten at [[ryuukyoku]], if all of a player's waits are in his/her own hand and calls (e.g. having only four 6m's in the hand, or having a single 6m in the hand and having already called pon on 6m). The hand is declared as tenpai for all other cases. | |||
==Kiriage mangan== | ==Kiriage mangan== | ||
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{{main|Hanchan}} | {{main|Hanchan}} | ||
It is customary to end the game when a player falls below zero points. | It is customary to end the game when a player falls below zero points. However, a game ending prematurely may not be desired, especially when the game is being televised. Therefore, in some rules, the game continues onward regardless. | ||
* Ari – Game ends, when a player falls below zero points. | * Ari – Game ends, when a player falls below zero points. | ||
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{{main|Yakitori}} | {{main|Yakitori}} | ||
Have players who do not win a hand during the entire hanchan pay a penalty to those who do, or to whoever is first. | Have players who do not win a hand during the entire hanchan pay a penalty to those who do, or to whoever is first. This rule is generally used in gambling games. As for the formal tournament setting, few, if any, actually use it. | ||
* Ari – Yakitori penalty is applied. | * Ari – Yakitori penalty is applied. |
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