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== Strategy == | == Strategy == | ||
Penchan is considered to be a "bad wait", because it can only wait for a maximum of 4 tiles. Thus, penchans are poor for [[tile efficiency|hand development]]. | |||
===Kanchan vs Penchan=== | |||
A [[kanchan]] wait, while waiting for the same number of tiles, is considered stronger than penchan. This is because kanchans are easier to upgrade. | |||
=== | *A {{#mjt:24p}} kanchan can be upgraded by drawing {{#mjt:5p}}, turning it into a {{#mjt:45p}} (two-sided) [[ryanmen]]. | ||
*A {{#mjt:12p}} penchan cannot be upgraded to ryanmen on its own. It must first draw a {{#mjt:4p}}, turning it into a {{#mjt:24p}} kanchan, then draw the {{#mjt:5p}} to get a ryanmen. | |||
As a penchan requires 2 tiles to be upgraded, it is inferior to keep to kanchan. However, if you reach [[tenpai]], then kanchan and penchan are effectively identical. | |||
===Suji=== | |||
{{Main|Suji}} | {{Main|Suji}} | ||
Penchan is a weak wait, but [[suji]] can enhance the wait. A discarded 6 tile may signal the 3 tile of the same suit as safe to others. Similarly, when waiting for a 7, the 4 would be discarded. For either case, players may utilize penchan to "suji trap" other players into discarding seemingly safe tiles. | |||
Both [[chanta]] and [[junchan]] | Both [[chanta]] and [[junchan]] often, but not always, use penchan waits. Both these yaku rely on tiles near the ends (1,2,3) and (7,8,9). Not always but often enough, they end up using penchan waits during development and at tenpai. | ||
==External links== | ==External links== |
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