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It is important to bear furiten in mind when developing a hand. Frequently, if a hand gets to tenpai and is furiten, then the hand was inefficiently developed. This is not always the case, however, as a player can make a correct decision but still be in furiten. | It is important to bear furiten in mind when developing a hand. Frequently, if a hand gets to tenpai and is furiten, then the hand was inefficiently developed. This is not always the case, however, as a player can make a correct decision but still be in furiten. | ||
A common reason for furiten is when a player is in tenpai with an open hand, but it has no guaranteed yaku. In these | A common reason for furiten is when a player is in tenpai with an open hand, but it has no guaranteed yaku. In these cases, the hand will only gain yaku if it draws a certain winning tile. If a different winning tile is drawn, the hand will have no yaku, and is thus forced to discard its own winning tile - entering furiten. This most commonly occurs with: | ||
*A [[shanpon]] wait, with one tile completing a [[yakuhai]] triplet, and the other having no yaku. | *A [[shanpon]] wait, with one tile completing a [[yakuhai]] triplet, and the other having no yaku. | ||
*A [[ryanmen]] wait on 14 or 69 on a hand that would otherwise complete [[tanyao]]. | *A [[ryanmen]] wait on 14 or 69 on a hand that would otherwise complete [[tanyao]]. | ||
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The primary purpose of the rule is to prevent a player from targeting a later player in the turn order. Once a player sees a tile discarded, they know that they can follow with the same tile and it will be safe for that turn. | The primary purpose of the rule is to prevent a player from targeting a later player in the turn order. Once a player sees a tile discarded, they know that they can follow with the same tile and it will be safe for that turn. | ||
A player may deliberately skip a win, entering temporary furiten in the process. This is often done after [[situational analysis|point standing analysis]]: | A player may deliberately skip a win, entering temporary furiten in the process. This is often done after [[situational analysis|point standing analysis]], such as: | ||
*When a player is close to [[tobi|bankrupting]], a player in 1st may want to target them in order to end the game faster. | |||
*When close to [[oorasu|all last]], a player may need to ron a specific player to [[gyakuten|rise up in rank]]. | |||
Temporary furiten can also be entered by a player who does not have a guaranteed yaku, as described above. Otherwise, a player may mistakenly enter furiten if they don't know their waits correctly. | |||
Rarely, some rulesets [[Rule variations#Furiten|vary the rules]] by allowing a tile call made by another player to cancel temporary furiten. | Rarely, some rulesets [[Rule variations#Furiten|vary the rules]] by allowing a tile call made by another player to cancel temporary furiten. |
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