1,758
edits
mNo edit summary |
mNo edit summary |
||
Line 6: | Line 6: | ||
== Strategy == | == Strategy == | ||
The dealer is encouraged to win a bit more quickly in order to trigger renchan. Note, however, that the value of renchan is not very big. In an average situation, the expected value of a renchan is around 500 (as a lowball estimate) to 750 points.<ref>Gō, Kobayashi. ''Super Digital Mahjong''. Translation: https://natsuai.com/mahjong/digital/chapter-2-3</ref> This is quite small, so you shouldn't change your play by a lot just for an extra renchan. | The dealer is encouraged to win a bit more quickly in order to trigger renchan. Note, however, that the value of renchan is not very big. In an average situation, the expected value of a renchan is around 500 (as a lowball estimate) to 750 points.<ref>Gō, Kobayashi. ''Super Digital Mahjong''. Translation: https://natsuai.com/mahjong/digital/chapter-2-3</ref> This is quite small, so you shouldn't change your play by a lot just for an extra renchan. But, in non-average situations, such as when you're last when nearing [[oorasu|all last]], renchan can be a lot more valuable. | ||
Near the end of the game, the strategy regarding renchan can change. A player who is very far behind is hard-pressed to win many renchan in order to climb back up and possibly surpass other players' scores, while a player in first wants the game to end as quickly as possible. Nearing the end, a dealer with a sizeable lead may deliberately avoid a renchan (especially if [[agariyame]] is not being used) to hasten the game, thus preventing other players from making a comeback. | Near the end of the game, the strategy regarding renchan can change. A player who is very far behind is hard-pressed to win many renchan in order to climb back up and possibly surpass other players' scores, while a player in first wants the game to end as quickly as possible. Nearing the end, a dealer with a sizeable lead may deliberately avoid a renchan (especially if [[agariyame]] is not being used) to hasten the game, thus preventing other players from making a comeback. |
edits