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(→Kan during riichi: further explain the rule by saying "the kan must include a just-drawn tile") |
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[[Image:Saki Yakuman.jpg|350px|thumb|Example hand featuring kans.]] | [[Image:Saki Yakuman.jpg|350px|thumb|Example hand featuring kans.]] | ||
'''Kan''' {{kana|カン}} is a special [[tile call]]. This call forms a [[ | '''Kan''' {{kana|カン}} is a special [[tile call]]. This call forms a [[tile group]] of four identical tiles, called '''kantsu''' {{kana|槓子}} ("quad"). | ||
While it appears as a four-of-a-kind, the tiles used for | While it appears as a four-of-a-kind, the tiles used for a kantsu function as a [[triplet]] plus one extra tile. Therefore, the group counts towards the [[Yaku#Triplet|triplet-based yaku]], such as [[toitoi]] and [[sanankou]]. | ||
The call for kan comes with special properties: | |||
* For every kan, the player is required to take an extra tile from the [[dead wall]]. The drawn tile is called the '''[[rinshanpai]]''', or '''dead wall draw'''. | |||
* In addition, when declaring kan, a new [[dora|dora indicator]] is revealed. | |||
The main benefits of kan are the revealed kan dora, a draw from the dead wall, and a boost to [[fu]] count. However, your opponents can also benefit from kan dora, so kan is inherently risky. Therefore, you should [[kan strategy|assess the situation]] before you make a kan. | The main benefits of kan are the revealed kan dora, a draw from the dead wall, and a boost to [[fu]] count. However, your opponents can also benefit from kan dora, so kan is inherently risky. Therefore, you should [[kan strategy|assess the situation]] before you make a kan. | ||
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== Procedure == | == Procedure == | ||
[[Image:Kan timing.png|right|thumb|250px|Difference in [http://tenhou.net/0/?log=2018051409gm-0029-0000-62fe6cf4&tw=2&ts=1 kan dora reveal timing] based on different kan types.]] | [[Image:Kan timing.png|right|thumb|250px|Difference in [http://tenhou.net/0/?log=2018051409gm-0029-0000-62fe6cf4&tw=2&ts=1 kan dora reveal timing] based on different kan types.]] | ||
Kan works similarly to other [[tile calls]], but it comes with special properties and rules. These rules apply when a player possesses or gains possession of four of the same tile | Kan works similarly to other [[tile calls]], but it comes with special properties and rules. These rules apply when a player possesses or gains possession of four of the same tile, then the player makes the kan call. | ||
# The player calls "kan". | # The player calls "kan". | ||
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=== Kandora timing === | === Kandora timing === | ||
The call for kan reveals additional dora in the form of [[dora|kandora]]. The timing of this reveal | The call for kan reveals additional dora in the form of [[dora|kandora]]. The timing of this reveal will depend on [[Dora variations|the rule set]]: | ||
*The simplest rule is to immediately reveal dora after kan. This rule would place to kan reveal right after step 2. | *The simplest rule is to immediately reveal dora after any type of kan. This rule would place to kan reveal right after step 2. | ||
*Many platforms distinguish between open and closed kans. In these rules, closed kans will reveal the kan dora immediately. Open kans will only reveal kan dora after discarding, or after making another kan (i.e. after either step 6 or 7). | *Many platforms distinguish between open and closed kans. In these rules, closed kans will reveal the kan dora immediately. Open kans will only reveal kan dora after discarding, or after making another kan (i.e. after either step 6 or 7). | ||
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==Kan types== | ==Kan types== | ||
Kan can occur under three different occasions | Kan can occur under three different occasions, meaning there are 3 types of kan: | ||
*All four tile types drawn (Ankan; closed kan) | |||
*Closed triplet with the fourth tile type discarded (Daminkan; open kan) | *Closed triplet with the fourth tile type discarded (Daminkan; open kan) | ||
*Open triplet with the fourth tile type drawn (Shouminkan; added kan) | *Open triplet with the fourth tile type drawn (Shouminkan; added kan) | ||
===Ankan=== | |||
{{#mjt:0440z}} | |||
:[http://tenhou.net/0/?log=2014032208gm-0009-7447-76e35c74&tw=3&ts=7 Example] | |||
'''Ankan''' {{kana|暗槓}}, or "closed kan", may be declared when a player draws all four of a tile type. Unlike the other two kan types, ankan does not open the hand. | |||
Ankan may be called during any of a player's turns, with a few exceptions. It may not be called right after a pon or chii call, and may not be called if there is no tiles in the live wall. In addition, during riichi, there are special restricitons (see the [[#Kan during riichi|Kan during riichi]] section for more details). | |||
Per rule variation, the kandora indicator is flipped immediately with an ankan call. | |||
An ankan is not be subject to chankan, except against a [[kokushi]] [[tenpai]] (and only if the rules allow that). | |||
===Daiminkan=== | ===Daiminkan=== | ||
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Shouminkan is vulnerable to [[chankan]] ("robbing a kan"). If another player is in tenpai, and the added tile would complete their hand, that player may call '''ron''' immediately after the ''shominkan'' declaration. Chankan ends the hand before the kan is completed, therefore, no new kan dora indicator is flipped. | Shouminkan is vulnerable to [[chankan]] ("robbing a kan"). If another player is in tenpai, and the added tile would complete their hand, that player may call '''ron''' immediately after the ''shominkan'' declaration. Chankan ends the hand before the kan is completed, therefore, no new kan dora indicator is flipped. | ||
== Tile arrangements == | == Tile arrangements == | ||
Tiles called for "kan" are set aside | Tiles called for "kan" are set aside. | ||
=== Closed === | === Closed === | ||
For ankan, the first arrangement is preferred, but the second arrangement is also acceptable. | |||
*{{#mjt:0110z}} | *{{#mjt:0110z}} | ||
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:{{#mjt:33p1378s2z}} {{#mjt:111'm22'2z}} Draw: {{#mjt:1m}} | :{{#mjt:33p1378s2z}} {{#mjt:111'm22'2z}} Draw: {{#mjt:1m}} | ||
In this example, kan may be called twice in a row after drawing '''1-man'''. | In this example, kan may be called twice in a row after drawing '''1-man'''. Both the '''1-man''' and '''south''' may each be called for ''shominkan'' before making a discard. Naturally, this must be done one at a time, following the proper procedure for kan. | ||
As for kan dora, this once again depends on the ruleset. | As for kan dora, this once again depends on the ruleset. | ||
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===Tile calls=== | ===Tile calls=== | ||
After [[naki|taking a discarded tile]], a player cannot call kan, even if a player has the tile(s) available in hand to do so. The next opportunity to call kan comes after the next tile draw. This does not apply when a daiminkan is called, as the kan causes a tile to be drawn immediately. | After [[naki|taking a discarded tile]] for pon/chii, a player cannot call kan, even if a player has the tile(s) available in hand to do so. The next opportunity to call kan comes after the next tile draw. This does not apply when a daiminkan is called, as the kan causes a tile to be drawn immediately. | ||
==Suukaikan== | ==Suukaikan== | ||
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* In a few rulesets, a player may call a fifth kan to immediately end the game in a draw.<ref>https://na.finalfantasyxiv.com/lodestone/playguide/contentsguide/goldsaucer/doman-mahjong/special_rule</ref> The fifth kan draw happens before [[chankan]] and [[rinshan]] can happen. | * In a few rulesets, a player may call a fifth kan to immediately end the game in a draw.<ref>https://na.finalfantasyxiv.com/lodestone/playguide/contentsguide/goldsaucer/doman-mahjong/special_rule</ref> The fifth kan draw happens before [[chankan]] and [[rinshan]] can happen. | ||
This abortive draw exists due to how the [[dead wall]] works. Each time a kan is declared, a tile is drawn from the dead wall. The dead wall is 14 tiles large, with 10 tiles reserved as [[dora]] indicators, leaving 4 tiles left for kan calls. After four kans, players would | This abortive draw exists due to how the [[dead wall]] works. Each time a kan is declared, a tile is drawn from the dead wall. The dead wall is 14 tiles large, with 10 tiles reserved as [[dora]] indicators, leaving 4 tiles left for kan calls. After four kans, players would end up drawing from the dora indicators, so the fifth kan is forbidden. So, unless someone is in tenpai for suukantsu, the game ends immediately after the fourth kan, to avoid the issue of "players not being able to declare kan". | ||
If abortive draws are disabled, then players are allowed to call kan until a total of 4 kans have been made, and then be unable to call kan for the rest of the hand. | If abortive draws are disabled, then players are allowed to call kan until a total of 4 kans have been made, and then be unable to call kan for the rest of the hand. | ||
== Yaku == | == Yaku == | ||
Tiles called for kan are still counted as triplets for triplet-based yaku. For example, a closed kan still counts as a "closed triplet" for [[sanankou]]. There are a few yaku that specifically require kan: two relating to the action of kan, and two dependent on kantsu in hand. | |||
=== Chankan === | === Chankan === |
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