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[[Image:Atama ron.png|thumb|right|250px|[[Toimen]] granted [http://tenhou.net/0/?log=2015011712gm-000b-18445-4f89034e&tw=0&ts=4 the win], when double ron is not used.]] | [[Image:Atama ron.png|thumb|right|250px|[[Toimen]] granted [http://tenhou.net/0/?log=2015011712gm-000b-18445-4f89034e&tw=0&ts=4 the win], when double ron is not used.]] | ||
'''Atamahane''' {{kana|頭ハネ}}, | '''Atamahane''' {{kana|頭ハネ}}, sometimes called the "head bump" rule in English, is a rule that only allows one winner per hand. When two or more players declare [[ron]] on the same tile, only the player closest in turn order to the discarder wins - the other players get nothing.<ref>Some niche rulesets allow the player ''furthest'' in turn order to win instead, meaning if West deals in, South gets priority.</ref> For example, if West deals in, North has priority, followed by East. | ||
The alternative to atamahane is allowing [[double ron]]. Some rules allow double ron, but [[abortive draw|abort the hand]] on a [[Sanchahou|triple ron]]. Other rules allow double and triple ron. In rulesets where double/triple ron are allowed, the [[riichi]] bets are typically subject to atamahane (e.g. if West deals in to North + South, North gets the riichi bets, but both players win.) | The alternative to atamahane is allowing [[double ron]]. Some rules allow double ron, but [[abortive draw|abort the hand]] on a [[Sanchahou|triple ron]]. Other rules allow double and triple ron. In rulesets where double/triple ron are allowed, the [[riichi]] bets are typically subject to atamahane (e.g. if West deals in to North + South, North gets the riichi bets, but both players win.) |
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