{{{paifu
<!--Width and color-->
|paifuwidth =
|pointscolor =
<!--Game data-->
|windround =
|honba =
|pointsontable =
|gamesource =
|image =
<!--Player list-->
|seat1 =
|player1 =
|seat2 =
|player2 =
|seat3 =
|player3 =
|seat4 =
|player4 =
<!--Point exchanges-->
<!--Player 2 points-->
|player1_startpts =
|player1_pointexchange =
|player1_honbapts =
|player1_riichipts =
|player1_endpts =
<!--Player 2 points-->
|player2_startpts =
|player2_pointexchange =
|player2_honbapts =
|player2_riichipts =
|player2_endpts =
<!--Player 3 points-->
|player3_startpts =
|player3_pointexchange =
|player3_honbapts =
|player3_riichipts =
|player3_endpts =
<!--Player 4 points-->
|player4_startpts =
|player4_pointexchange =
|player4_honbapts =
|player4_riichipts =
|player4_endpts =
<!--Player tiles - no need to use #mjt, already embedded-->
<!--Player1 tiles-->
|player1_starthand =
|player1_tilecalls =
|player1_draws =
|player1_discards =
|player1_endhand =
<!--Player2 tiles-->
|player2_starthand =
|player2_tilecalls =
|player2_draws =
|player2_discards =
|player2_endhand =
<!--Player3 tiles-->
|player3_starthand =
|player3_tilecalls =
|player3_draws =
|player3_discards =
|player3_endhand =
<!--Player4 tiles-->
|player4_starthand =
|player4_tilecalls =
|player4_draws =
|player4_discards =
|player4_endhand =
}}