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[[Image:Dora and Wanpai.jpg|thumb|250px|Dead wall showing 2-pin as the dora indicator.]]'''Dora''' (ドラ) is a feature to the game, where possession of specific tiles instantly grants the hand 1 han per tile.  Regardless, hands must still possess a [[yaku]] in order to score, regardless of the number of dora in the hand.  At the start of every hand, 14 tiles are set aside as the wanpai, or dead wall tiles.
[[Image:Dora and Wanpai.jpg|thumb|250px|Dead wall showing 2-pin as the dora indicator.]]'''Dora''' (ドラ) is a feature to the game, where possession of specific tiles instantly grants the hand 1 han per tile.  Regardless, hands must still possess a [[yaku]] in order to score, regardless of the number of dora in the hand.  At the start of every hand, 14 tiles are set aside as the wanpai, or dead wall tiles.


== Wanpai ==
== Dead wall ==
'''Wanpai''' are the tiles used in the '''dead wall'''.  Every mahjong hand session has 14 tiles set aside from the regular tile draw and discard processes.  These tiles are designated as the dead wall, and they are considered to be out of play.  Among the dead wall, one tile is flipped and revealed for everyone.  This tile is assigned as the '''''dorahyouji''''' (ドラ表示), or "dora indicator".  Tiles marked as dora are indicated as the next tile in the sequence.  For example, if the dora indicator shows {{#mjt:5p}}, then the dora tile is {{#mjt:6p}}.
'''Wanpai''' are the tiles used in the '''dead wall'''.  Every mahjong hand session has 14 tiles set aside from the regular tile draw and discard processes.  These tiles are designated as the dead wall, and they are considered to be out of play.  Among the dead wall, one tile is flipped and revealed for everyone.  This tile is assigned as the '''''dorahyouji''''' (ドラ表示), or "dora indicator".  Tiles marked as dora are indicated as the next tile in the sequence.  For example, if the dora indicator shows {{#mjt:5p}}, then the dora tile is {{#mjt:6p}}.


==Dora order==
==Dora order==
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:{{#mjt:567z}}  If the dora indicator is {{#mjt:7z}}, then the dora is {{#mjt:5z}}.
:{{#mjt:567z}}  If the dora indicator is {{#mjt:7z}}, then the dora is {{#mjt:5z}}.


===Red 5===
== Duplicated dora ==
If included in the game, these "red fives" may also count as dora, regardless of the dora indicator. If the dora indicator is a four, the red five of the same suit counts as two dora.
 
In the event a dora indicator is repeated, either as a kandora or uradora, then the dora tile is worth the number of han as the dora indicator shows.
 
'''Example:'''
 
* Dora indicators
: {{#mjt:5s}} {{#mjt:5s}}
 
A single {{#mjt:6s}} is worth 2 han.
 
==Other types of dora==
Additional indicators of dora may be found in the game.
 
===Akadora===
Akadora are specifically marked red tiles.  If included in the game, these "red fives" automatically count as dora, regardless of the dora indicator. If the dora indicator is a four, the red five of the same suit counts as two dora.


:{{#mjt:0m0p0s}}
:{{#mjt:0m0p0s}}


==Ura dora==
==== Red haku ====
[[Image:Dora Haku.jpg|250px|right|thumb|Specially marked haku as dora, next to a standard haku tile.]]
Though rarely found, some older sets include a "red haku" tile (white dragon).
 
===Uradora===
This applies only to hands won using [[Riichi|riichi]].  In the event a riichi declared hand has won, the tiles underneath the dora indicator(s) are revealed.  These newly revealed tiles serve as additional dora indicators.  Potentially, such hands may potentially gain substantial value, just off of the ura dora.
This applies only to hands won using [[Riichi|riichi]].  In the event a riichi declared hand has won, the tiles underneath the dora indicator(s) are revealed.  These newly revealed tiles serve as additional dora indicators.  Potentially, such hands may potentially gain substantial value, just off of the ura dora.


If there are multiple identical indicators, each indicated tile counts as multiple dora correspondingly.
If there are multiple identical indicators, each indicated tile counts as multiple dora correspondingly.


== Kan dora ==
===Kandora===
After a call for [[Kan|kan]], additional dora indicators are flipped.  These are tiles next to the dora indicator counter clockwise on the dead wall.  Depending on the rules and/or formality of the game, the timing for flipping the kan dora during a kan procedure may vary.  Casual games will simply flip the kan dora immediately after kan.  More technical games will differentiate between the kan types, where the kan dora may be flipped after the player makes a discard.
After a call for [[Kan|kan]], additional dora indicators are flipped.  These are tiles next to the dora indicator counter clockwise on the dead wall.  Depending on the rules and/or formality of the game, the timing for flipping the kandora during a kan procedure may vary.  Casual games will simply flip the kan dora immediately after kan.  More technical games will differentiate between the kan types, where the kan dora may be flipped after the player makes a discard.
 
Likewise, in the event of riichi, the ura dora underneath the kan dora are also revealed, as kan ura dora.


== Dora haku ==
Likewise, in the event of riichi, the uradora underneath the kandora are also revealed, as kanuradora.
[[Image:Dora Haku.jpg|250px|right|thumb|Specially marked haku as dora, next to a standard haku tile.]]
Though rarely found, some older sets include a "red haku" tile (white dragon).


==External links==
==External links==

Revision as of 19:52, 11 January 2014

Dead wall showing 2-pin as the dora indicator.

Dora (ドラ) is a feature to the game, where possession of specific tiles instantly grants the hand 1 han per tile. Regardless, hands must still possess a yaku in order to score, regardless of the number of dora in the hand. At the start of every hand, 14 tiles are set aside as the wanpai, or dead wall tiles.

Dead wall

Wanpai are the tiles used in the dead wall. Every mahjong hand session has 14 tiles set aside from the regular tile draw and discard processes. These tiles are designated as the dead wall, and they are considered to be out of play. Among the dead wall, one tile is flipped and revealed for everyone. This tile is assigned as the dorahyouji (ドラ表示), or "dora indicator". Tiles marked as dora are indicated as the next tile in the sequence. For example, if the dora indicator shows , then the dora tile is .


Dora order

This lists the complete dora order. As a repeat, the dora is the next tile within each of the following orders. Dora are not "cross indicated" among the different suits. Furthermore, the dora order loops.

Suit order

If the dora indicator is , then the dora is .
If the dora indicator is , then the dora is .
If the dora indicator is , then the dora is .

Wind order

If the dora indicator is , then the dora is .

Dragon order

If the dora indicator is , then the dora is .

Duplicated dora

In the event a dora indicator is repeated, either as a kandora or uradora, then the dora tile is worth the number of han as the dora indicator shows.

Example:

  • Dora indicators

A single is worth 2 han.

Other types of dora

Additional indicators of dora may be found in the game.

Akadora

Akadora are specifically marked red tiles. If included in the game, these "red fives" automatically count as dora, regardless of the dora indicator. If the dora indicator is a four, the red five of the same suit counts as two dora.

Red haku

Specially marked haku as dora, next to a standard haku tile.

Though rarely found, some older sets include a "red haku" tile (white dragon).

Uradora

This applies only to hands won using riichi. In the event a riichi declared hand has won, the tiles underneath the dora indicator(s) are revealed. These newly revealed tiles serve as additional dora indicators. Potentially, such hands may potentially gain substantial value, just off of the ura dora.

If there are multiple identical indicators, each indicated tile counts as multiple dora correspondingly.

Kandora

After a call for kan, additional dora indicators are flipped. These are tiles next to the dora indicator counter clockwise on the dead wall. Depending on the rules and/or formality of the game, the timing for flipping the kandora during a kan procedure may vary. Casual games will simply flip the kan dora immediately after kan. More technical games will differentiate between the kan types, where the kan dora may be flipped after the player makes a discard.

Likewise, in the event of riichi, the uradora underneath the kandora are also revealed, as kanuradora.

External links

Dora in Japanese Wikipedia