List of special rooms in Mahjong Soul: Difference between revisions

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== Casual Room ==
== Casual Room ==
'''Casual Room''' {{kana|交流の間}} <small style="color:#999;">(''Kouryuu no ma'')</small> is the unranked lobby. The ruleset is identical to normal gameplay. No coppers are spent, no rank points are gained/lost, and no progress towards Casual Chest / bond points are made. Unlike Friendly Match, the casual room lets you match up with random players (for Friendly Match, you must find players or use AI). Casual Room is long-term available.
'''Casual Room''' {{kana|交流の間}} <small style="color:#999;">(''Kouryuu no ma'')</small> is the unranked lobby. The ruleset is identical to normal gameplay. However, no coppers are spent, no rank points are gained/lost, and no progress towards Casual Chest / bond points are made. Unlike Friendly Match, this room lets you match up with random players (with Friendly Match, you must find players or use AI). Casual Room is long-term available.


== Event Room ==
== Event Room ==
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== Battle of Incantation ==
== Battle of Incantation ==
'''Battle of Incantation''' is a special room introduced with the collab with [[wikipedia:Fate/kaleid liner Prisma Illya|Fate/kaleid liner Prisma Illya]]. The rules are the same as regular 4P mahjong, except with the addition of Azure Bonus and Crimson Bonus.
'''Battle of Incantation''' is a special room introduced with the collab with [[wikipedia:Fate/kaleid liner Prisma Illya|Fate/kaleid liner Prisma Illya]]. The rules are the same as regular 4P mahjong, except with the addition of Azure Bonus and Crimson Bonus.


*Azure Bonus is gained for each consecutive tedashi discard (discarding a tile other than the one you drew) in the pond. The bonus is equal to 1 han for 3 discards, 2 han for 6 discards, 3 han for 9 discards, 5 han for 12 discards, 12 han for 18 discards.
*Azure Bonus is gained for each consecutive tedashi discard (discarding a tile other than the one you drew) in the pond. The bonus is equal to 1 han for 3 discards, 2 han for 6 discards, 3 han for 9 discards, 5 han for 12 discards, 12 han for 18 discards.
*Crimson Bonus is gained for each consecutive tsumogiri discard (discarding the tile you drew) in the pond. The bonus is equal to 1 han for 3 discards, 2 han for 5 discards, 3 han for ? discards, 5 han for ? discards, 12 han for 12 discards.
*Crimson Bonus is gained for each consecutive tsumogiri discard (discarding the tile you drew) in the pond. The bonus is equal to 1 han for 3 discards, 2 han for 5 discards, 3 han for 7 discards, 5 han for 9 discards, 12 han for 12 discards.


A hand can score both the Azure Bonus and the Crimson Bonus at the same time. Note that bonuses consider the amount of consecutive tiles ''in the pond''. Therefore, an opponent [[naki|calling]] a discard means that the called tile won't count towards either bonus. In this mode, tedashi discards are in the normal color, and tsumogiri discards are greyed out (as with replays).
A hand can score both the Azure Bonus and the Crimson Bonus at the same time. Note that bonuses consider the amount of consecutive tiles ''in the pond''. Therefore, an opponent [[naki|calling]] a discard means that the called tile won't count towards either bonus.  
 
In this mode, tedashi discards are marked in the normal color, and tsumogiri discards are greyed out (as with replays).


== References ==
== References ==
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