List of special rooms in Mahjong Soul: Difference between revisions

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== Casual Room ==
== Casual Room ==
'''Casual Room''' {{kana|交流の間}} <small style="color:#999;">(''Kouryuu no ma'')</small> is the unranked lobby. The ruleset is identical to normal gameplay. However, no coppers are spent, no rank points are gained/lost, and no progress towards Casual Chest / bond points are made. Unlike Friendly Match, this room lets you match up with random players (with Friendly Match, you must find players or use AI). Casual Room is long-term available.
'''Casual Room''' {{kana|交流の間}} <small style="color:#999;">(''Kouryuu no ma'')</small> is the unranked lobby. The rules are identical to the ranked rooms, but no coppers are spent, no rank points are gained/lost, and no progress towards Casual Chest / bond points are made. Unlike Friendly Match, this room lets you match up with random players (with Friendly Match, you must find players or use AI). Casual Room is a permanent fixture to the game.


== Event Room ==
== Event Room ==
'''Event Room''' {{kana|特別対局}} <small style="color:#999;">(''Tokubetsu taikyoku'')</small> is a room for event purpose. Despite its name, there's nothing special at all to the room: it follows every regular settings of 4P-East gameplay, requiring standard payment identical to Silver Room, as well as progress of opening Casual Chest / Ichihime's Gift Box.
'''Event Room''' {{kana|特別対局}} <small style="color:#999;">(''Tokubetsu taikyoku'')</small> is a room for event purposes. Despite its name, there's nothing special at all to the room: it follows the regular settings of 4P-East gameplay.


== Melee Room ==
== Melee Room ==
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== Path of Trial ==
== Path of Trial ==
'''Path of Trial''' {{kana|試練の道}} <small style="color:#999;">(''Shiren no michi'')</small> provides a gameplay with ruleset identical to Ranked Rooms. Instead of ranking, player's goal is to complete several missions in a mission card, and try to accomplish mission cards as much as possible. Each card is restricted to be finished in at most 5 matches. An internal ranking is available, ordered by Trial Level.  By completing more cards, player's level gets promoted, along with enchanced difficulty of missions.
'''Path of Trial''' {{kana|試練の道}} <small style="color:#999;">(''Shiren no michi'')</small> provides gameplay with a ruleset identical to Ranked Rooms. However, instead of ranking, the goal is to complete missions given by a mission card. Each mission card gives several missions, which must be finished in at most 5 matches. By completing more cards, the player's Trial Level is increased, and the missions increase in difficulty. Players are ranked by their trial level.


Types of mission are listed as follows:
Types of mission are listed as follows:
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* Complete ____ matches without dealing into others
* Complete ____ matches without dealing into others
* Win ____ hands in Mangan/Haneman/Baiman or above
* Win ____ hands in Mangan/Haneman/Baiman or above
The first season ran from 7/24/2020 - 10/24/2020. There have been no future seasons since.


== Battle of Asura ==
== Battle of Asura ==
'''Battle of Asura''' {{kana|修羅の戦}} <small style="color:#999;">(''Shura no sen'')</small> is a special mode with two major changes:
'''Battle of Asura''' {{kana|修羅の戦}} <small style="color:#999;">(''Shura no sen'')</small> is a special mode with two major changes:
*The charleston - at the start of the hand, players must select 3 tiles of their choice to exchange with another opponent.
*The charleston: at the start of the hand, players must select 3 tiles of their choice to exchange with another opponent.
*Resumed play - after a player wins a hand, the round does not end. It only ends when three players have won, tiles are drawn into [[ryuukyoku]], or when a player falls into a negative score. Players that win can no longer draw tiles or lose points.
*Resumed play: after a player wins a hand, the round does not end. It only ends when three players have won, tiles are drawn into [[ryuukyoku]], or when a player falls into a negative score. Players that win are out of the game - they no longer draw tiles or lose points.
**The point system works like [[sanma]]. If at least one player has won the hand, wins by tsumo are reduced in value. A win by ron always receives full points.
**The point system works like [[sanma]]. If at least one player has won the hand, wins by tsumo are reduced in value. A win by ron always receives full points.


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