List of terminology by usage category: Difference between revisions

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|Kanji=局
|Kanji=局
|English=Round, Hand session
|English=Round, Hand session
|Explanation=A portion of the game, starting from the dealing of tiles and ends with the declaration of a win, [[Tochuu ryuukoku|aborted hand]], or [[ryuukyoku|draw]]. Examples: East Round 1.  South Round 2.
|Explanation=A portion of the game, starting from the dealing of tiles and ends with the declaration of a win, [[Tochuu ryuukyoku|aborted hand]], or [[ryuukyoku|draw]]. Examples: East Round 1.  South Round 2.
}}
}}
{{term list
{{term list
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|English=All last, Last hand
|English=All last, Last hand
|Explanation=The final regular hand of a game.
|Explanation=The final regular hand of a game.
}}
{{term list
|Romaji=[[Renchan]]
|Kanji=連荘
|English=
|Explanation=A continuation of dealer position because the dealer either won or was tenpai at the end of the round.
}}
{{term list
|Romaji=[[Ryuukyoku]]
|Kanji=流局
|English=Drawn hand
|Explanation=The end of the hand, where every tile not in players' hands and the [[dead wall]] has been drawn and discarded; and no winning hand was determined.
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}}
{{term list
{{term list
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{{term list
{{term list
|Romaji=[[Atozuke]]
|Romaji=[[Atozuke]]
|Kanji=先付け
|Kanji=後付け
|English=After-attach
|English=After-attach
|Explanation=Allows a hand to win despite having no guaranteed yaku while in tenpai, as long as the winning tile generates a yaku. Opposite of ''sakizuke''.
|Explanation=Allows a hand to win despite having no guaranteed yaku while in tenpai, as long as the winning tile generates a yaku. Opposite of ''sakizuke''.
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{{term list
{{term list
|Romaji=[[Chombo]]
|Romaji=[[Chombo]]
|Kanji=冲合
|Kanji=冲合,錯和
|English=
|English=
|Explanation=A penalty that results in a [[Scoring|mangan]] payment and restarts the current round.
|Explanation=A penalty that results in a [[Scoring|mangan]] payment and restarts the current round.
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:::For example, as in [[kuikae]] nashi for disallowing players to call a tile and immediately discard another tile which would have also completed the called meld.
:::For example, as in [[kuikae]] nashi for disallowing players to call a tile and immediately discard another tile which would have also completed the called meld.
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==Scoring==
==Scoring==
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|English=Minipoints
|English=Minipoints
|Explanation=A set of points associated to tile composition: melds, wait patterns, and winning conditions.
|Explanation=A set of points associated to tile composition: melds, wait patterns, and winning conditions.
}}
{{Term list
| Romaji      = [[Goumii]]
| Kanji      = ゴーミー
| English    =
| Explanation = The cheapest tsumo value, of 500 points from the dealer and 300 points from the non-dealers.
}}
{{Term list
| Romaji      = [[Gyakuten]]
| Kanji      = 逆転
| English    = Passing
| Explanation = Refers to a situation, where a player passes up another player in points, at the end of the game.
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}}
{{term list
{{term list
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|English=
|English=
|Explanation=A term to indicate a hand won with just one particular yaku, without combination with another or any dora.
|Explanation=A term to indicate a hand won with just one particular yaku, without combination with another or any dora.
}}
{{term list
|Romaji=Oyabai
|Kanji=
|English=
|Explanation=Short for dealer baiman.
}}
{{term list
|Romaji=Oyapanne
|Kanji=
|English=
|Explanation=Short for dealer haneman.
}}
}}
{{term list
{{term list
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|English=Point sticks
|English=Point sticks
|Explanation=Point sticks used for manual scoring.
|Explanation=Point sticks used for manual scoring.
}}
{{Term list
| Romaji      = [[Tobi]]
| Kanji      = トビ
| English    = Bankrupt, Negative
| Explanation = The condition by which players points fall below zero (go into negative).
}}
}}
{{term list
{{term list
|Romaji=[[Dora#Ura_dora|Ura dora]]
|Romaji=[[Dora#Ura_dora|Uradora]]
|Kanji=裏ドラ
|Kanji=裏ドラ
|English=Underneath dora
|English=Underneath dora
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|Kanji=字牌
|Kanji=字牌
|English=Honor tiles
|English=Honor tiles
|Explanation=Character tiles ([[sangenpai]] and [[kazehai]]).
|Explanation=The honor tiles ([[sangenpai]] and [[kazehai]]).
}}
}}
{{term list
{{term list
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|Kanji=チー、吃
|Kanji=チー、吃
|English=
|English=
|Explanation=A call making a claim to upgrade a pair of identical tiles, to a [[minjun]] (open sequence).
|Explanation=A call making a claim to upgrade a pair of different tiles, to a [[minjun]] (open sequence).
}}
}}
{{term list
{{term list
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{{term list
{{term list
|Romaji=[[Ryanmenten]]
|Romaji=[[Ryanmenten]]
|Kanji=
|Kanji=両面
|English=
|English=
|Explanation=A open wait pattern extend to include the third octave.
|Explanation=A open wait pattern extend to include the third octave.
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{{term list  
{{term list  
| Romaji    = [[Kaze yakuman|Daisuushi]]
| Romaji    = [[Kaze yakuman|Daisuushii]]
| Kanji      = 大四喜
| Kanji      = 大四喜
| English  =   
| English  =   
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}}
}}
{{term list  
{{term list  
| Romaji    = [[Kaze yakuman|Shousuushi]]  
| Romaji    = [[Kaze yakuman|Shousuushii]]  
| Kanji      = 小四喜
| Kanji      = 小四喜
| English  =   
| English  =   

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