Oya: Difference between revisions

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# The dealer fails to attain tenpai at [[ryuukyoku]] (exhaustive draw).
# The dealer fails to attain tenpai at [[ryuukyoku]] (exhaustive draw).


Seldom, a game can end without the dealer position ever changing.  Notably, this scenario can occur if a player's points [[Tobi|fall below zero]] beforehand.  Of course, some [[Scoring_variations#Tobi|rules]] allow continuance of the game, despite the scores.
Seldomly, a game can end without the dealer position ever changing.  Notably, this scenario can occur if a player's points [[Tobi|fall below zero]] beforehand.  Of course, some [[Scoring_variations#Tobi|rules]] allow continuance of the game, despite the scores.


== Dealer conditions ==
== Dealer conditions ==
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* The dealer always draws first and begins the hand.
* The dealer always draws first and begins the hand.


Ideally, players greatly benefit by retaining the dealer position, in order to maximize point gains.  Often, games may be won or lost regarding the dealer position.
Ideally, players greatly benefit by retaining the dealer position, an event known as [[renchan]], in order to maximize point gains.  Often, games may be won or lost regarding the dealer position.


Naturally, other players may force wind rotation by winning the hand themselves.  Yet, at times, it may be beneficial for the dealer to simply concede the dealer position.  Ideally, the dealer would prefer to let the wind seating rotate either when other players win points off of each other directly (by ron), other players win by tsumo using cheap hands, or being noten at ryuukyoku to minimize point losses.
Naturally, other players may force wind rotation by winning the hand themselves.  Yet, at times, it may be beneficial for the dealer to simply concede the dealer position.  Ideally, the dealer would prefer to let the wind seating rotate either when other players win points off of each other directly (by ron), other players win by tsumo using cheap hands, or being noten at ryuukyoku to minimize point losses.
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[[Rule_variations#Agari|Variation]] on the rotation rule may be applied depending on the requirement. Sometimes, the rule setting may require the dealer to win the hand, instead of merely achieving tenpai at ryuukyoku.  This is to increase the pressure on the dealer to win hands.  This also prevents the dealer from elongating the game by attaining additional hands by being tenpai at ryuukyoku.
[[Rule_variations#Agari|Variation]] on the rotation rule may be applied depending on the requirement. Sometimes, the rule setting may require the dealer to win the hand, instead of merely achieving tenpai at ryuukyoku.  This is to increase the pressure on the dealer to win hands.  This also prevents the dealer from elongating the game by attaining additional hands by being tenpai at ryuukyoku.


The dealer is only disadvantaged when non-dealer players win by [[tsumo]].  In this case, the dealer plays approximately twice as much as the other players.  This is significant during close games or on big hands, where the point differences may be adequate enough for a [[gyakuten|place change]].
The dealer is only disadvantaged when non-dealer players win by [[tsumo]].  In this case, the dealer pays approximately twice as much as the other players.  This is significant during close games or on big hands, where the point differences may be adequate enough for a [[gyakuten|place change]].


[[Category:Game rules]]
[[Category:Game rules]]
[[Category:Terminology]]
[[Category:Terminology]]
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