Pinfu: Difference between revisions

→‎Fu: a ryantan wait, e.g. 4445, can win pinfu if you complete the ryanmen side
(→‎Fu: a ryantan wait, e.g. 4445, can win pinfu if you complete the ryanmen side)
Line 65: Line 65:
Therefore, pinfu must avoid these patterns:
Therefore, pinfu must avoid these patterns:
* Any koutsu or kantsu is worth at least 2 fu. A pinfu hand must have four shuntsu.
* Any koutsu or kantsu is worth at least 2 fu. A pinfu hand must have four shuntsu.
* Winning from a [[Tanki|tanki]], [[Kanchan|kanchan]], or [[Penchan|penchan]] wait is worth 2 fu.
* Winning from a [[tanki]], [[kanchan]], or [[penchan]] wait is worth 2 fu.
* A pair of [[Yakuhai|yakuhai]], i.e., dragons, the round wind, or the seat wind, is worth 2 fu. A pinfu hand must have a valueless pair.
* A pair of [[yakuhai]], i.e., dragons, the round wind, or the seat wind, is worth 2 fu. A pinfu hand must have a valueless pair.
* An open hand worth 20 fu is counted as 30 fu. Pinfu may only be awarded to a closed hand.
* An open hand worth 20 fu is counted as 30 fu. Pinfu may only be awarded to a closed hand.


In the end, a pinfu hand must win from a [[Ryanmen|ryanmen]] or [[ryanmenten]] wait. In other words, the winning tile must complete an open [[shuntsu]] (sequence).
In the end, a pinfu hand must win from a [[ryanmen]] wait. In other words, the winning tile must complete an open [[shuntsu]] (sequence). Complex wait patterns that include a ryanmen wait, such as [[ryanmentan]], would also be eligible for pinfu.
 
Complex waits may be subject to [[takame and yasume]]. For example, a [[ryantan|wait consisting of 4445]] can be interpreted as a pair + ryanmen wait (44 + 45) or a triplet and tanki wait (444 + 5). In this case, winning from a 3 or 6 would score as pinfu, but winning from a 5 would not score this yaku.


As an exception, pinfu with [[mentsumo]] gains 0 fu from tsumo, or winning by self-draw.  Normally, a winning tile drawn from the wall is worth 2 fu. In turn, the hand qualifies as pinfu, and these 2 fu are waived. The hand is then scored at 20 fu; and at least 2 han for [[Menzen tsumo|menzen tsumo]] and pinfu. Some rule variations may not allow waiving these fu, and score such a hand as 30 fu, tsumo, without pinfu. Such variations are rare.
As an exception, pinfu with [[mentsumo]] gains 0 fu from tsumo, or winning by self-draw.  Normally, a winning tile drawn from the wall is worth 2 fu. In turn, the hand qualifies as pinfu, and these 2 fu are waived. The hand is then scored at 20 fu; and at least 2 han for [[Menzen tsumo|menzen tsumo]] and pinfu. Some rule variations may not allow waiving these fu, and score such a hand as 30 fu, tsumo, without pinfu. Such variations are rare.
695

edits