Bureaucrats, checkuser, Administrators
9,929
edits
No edit summary |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
'''Renchan''' {{kana|連荘}} | '''Renchan''' {{kana|連荘}} functions as the '''dealer repeat'''. When renchan occurs, the wind seating does not rotate. Consequently, the [[jikaze|winds]] do not rotate. The [[kyoku|hand]] is played again with the same [[oya|dealer]]. Additionally, a [[honba]] is added, slightly increasing the value of the next hand. This rule is invoked when either the dealer wins the hand or the dealer retains [[tenpai]] when [[Ryuukyoku|no one wins the hand]]. | ||
Renchan factor significantly into game strategy: because the dealer scores more points for winning, it is generally preferred to have as many hands as dealer as possible. While the exact conditions for renchan [[scoring variations#renchan|vary by ruleset]], in general, a renchan is a bonus given to a dealer who does well. | |||
Renchan are not the only situations where a honba can be added, nor the only situations where the hand can be repeated with the same dealer. Honba are also added if the deal rotates without a player winning, and the hand can be repeated with the same dealer in event of a [[chombo]]. If a chombo occurs, however, no honba are added. | Renchan are not the only situations where a honba can be added, nor the only situations where the hand can be repeated with the same dealer. Honba are also added if the deal rotates without a player winning, and the hand can be repeated with the same dealer in event of a [[chombo]]. If a chombo occurs, however, no honba are added. | ||
Line 37: | Line 37: | ||
If tenpai renchan is the rule in effect, then as a hand nears an exhaustive draw, the dealer is encouraged to remain tenpai in order to claim a renchan. This may result in riskier play than usual, since the dealer has more at stake than the other players. | If tenpai renchan is the rule in effect, then as a hand nears an exhaustive draw, the dealer is encouraged to remain tenpai in order to claim a renchan. This may result in riskier play than usual, since the dealer has more at stake than the other players. | ||
Near the end of the game, the strategy regarding renchan can change. A player who is very far behind is hard-pressed to win many renchan in order to climb back up and possibly surpass other players' scores, while a player in first wants the game to end as quickly as possible. Nearing the end, a dealer with a sizeable lead may deliberately avoid a renchan (especially if [[ | Near the end of the game, the strategy regarding renchan can change. A player who is very far behind is hard-pressed to win many renchan in order to climb back up and possibly surpass other players' scores, while a player in first wants the game to end as quickly as possible. Nearing the end, a dealer with a sizeable lead may deliberately avoid a renchan (especially if [[agariyame]] is not being used) in order to avoid the risk of a large tsumo, and to hasten the end of the game. | ||
== External links== | |||
[[Category:Game rules]] | [[Category:Game rules]] | ||
[[Category:Terminology]] | [[Category:Terminology]] | ||
{{Navbox strategy}} |