Riichi Book 1: Difference between revisions

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[[Image:RB1cover.png|right|250px|right|thumb|Cover to Riichi Book 1.]]
'''Riichi Book 1''' is a "mahjong strategy primer for [[EMA|European players]]".  Written by [[Daina Chiba]], it is a free online guide written in English and is often cited as go-to source for game improvement among the Western player base.  The material is aimed to help players learn the game beyond [[yaku]] and perhaps attain [[Tenhou.net ranking|tokujou]] level status on the Tenhou ladder.  
'''Riichi Book 1''' is a "mahjong strategy primer for [[EMA|European players]]".  Written by [[Daina Chiba]], it is a free online guide written in English and is often cited as go-to source for game improvement among the Western player base.  The material is aimed to help players learn the game beyond [[yaku]] and perhaps attain [[Tenhou.net ranking|tokujou]] level status on the Tenhou ladder.  


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* [[Tenhou.net|Online riichi]]
* [[Tenhou.net|Online riichi]]
* [[Tile efficiency]]
* [[Tile efficiency]]
* [[Strategy]]
* [[Mahjong strategy|Strategy]]


The bulk of the material covers the third item.
The bulk of the material covers the third item.
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===The push and fold decision===
===The push and fold decision===
[[Image:PushFold.png|thumb|250px|right|Summary to push-fold judgement.]]
One of the most difficult aspects of the game rests on the decision to either push or fold.  In other words, this decision looks to either be offensive or defensive.  When playing offensively, the hand must show its worth either in terms of value or readiness.  Otherwise, the hand simply cannot fight and therefore must fold.
One of the most difficult aspects of the game rests on the decision to either push or fold.  In other words, this decision looks to either be offensive or defensive.  When playing offensively, the hand must show its worth either in terms of value or readiness.  Otherwise, the hand simply cannot fight and therefore must fold.
(push fold table)


Furthermore, players must take into account opponent readiness.  This generally takes some guess work and is extremely dificult.  If players are not tenpai, then defensive play is not all that necessary.  Of course, if another player declares riichi, then the decision to fold becomes easier.
Furthermore, players must take into account opponent readiness.  This generally takes some guess work and is extremely dificult.  If players are not tenpai, then defensive play is not all that necessary.  Of course, if another player declares riichi, then the decision to fold becomes easier.


Finally, the current point standing plays into the push fold decision.  Players in the lead are not as pressured to push, as those who are not.
Finally, the current point standing plays into the push fold decision.  Players in the lead are not as pressured to push, as those who are not.  Players sitting in fourth, especially in the latter South round hands are more inclined to push at almost any cost.  The result for players not to push or dealing in may be the same, if placement is the only criteria.


===South 4===
===South 4===
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