Takame and yasume: Difference between revisions

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'''Takame''' {{kana|高目}} and '''yasume''' {{kana|安目}} involve [[tenpai]] hands, where the different multiple waiting tiles produces different value based on yaku and/or dora.  This deals with the situation, where one group of waiting tiles may produce a hand of lower value than the other group of waiting tiles.  '''Takame''' refers to the tile wait(s) producing the greater hand value, while '''yasume''' wins with the tile(s) of a lesser value.    Often, the situation determines whether a hand produces specific [[yaku]] or not.  A classic example involves [[atozuke]], where the lesser valued tile prevents a hand from winning while the preferred tile does.
'''Takame''' {{kana|高目}} and '''yasume''' {{kana|安目}} involve [[tenpai]] hands, where the different multiple waiting tiles produces different value based on yaku and/or dora.  This deals with the situation, where one group of waiting tiles may produce a hand of lower value than the other group of waiting tiles.  '''Takame''' refers to the tile wait(s) producing the greater hand value, while '''yasume''' wins with the tile(s) of a lesser value.    Often, the situation determines whether a hand produces specific [[yaku]] or not.  A classic example involves [[atozuke]], where the lesser valued tile prevents a hand from winning while the preferred tile does.


Of course, this condition may be nullified with hands of [[mangan]] or greater.  This is simply due to the ranges of han required to produce mangan or greater.  For example, a haneman hand is worth 6 or 7 han.  So, the need to increase a hand's value from 6 han to 7 han becomes irrelevant, as the points awarded is the exact same.  Of course, the condition is invoked again when the value differs from 7 han to 8 han.
== Conditions ==
This condition may be nullified with hands of [[mangan]] or greater.  This is simply due to the ranges of han required to produce mangan or greater.  For example, a haneman hand is worth 6 or 7 han.  So, the need to increase a hand's value from 6 han to 7 han becomes irrelevant, as the points awarded is the exact same.  Of course, the condition is invoked again when the value differs from 7 han to 8 han.


In relation of [[machi|tile waits]], this condition potentially affects any hand with multiple tile waits.  Any hand implementing only a [[penchan]], [[kanchan]] or [[tanki]] wait usually cannot be affected, since there is only one type of winning tile. Other wait patterns, including a combination of multiple single waits such as [[nobetan]], may lead to yasume and takame. Certain multiple waits, such as the [[kokushi musou]] 13-sided wait, and the [[chuuren poutou]] 9-sided wait, are inherently immune to this, while others may depend on the precise circumstances of the hand. For instance, a ryanmen wait that would potentially complete an [[iipeikou]] will only have takame and yasume if the hand is closed.
In relation of [[machi|tile waits]], this condition potentially affects any hand with multiple tile waits.  Any hand implementing only a [[penchan]], [[kanchan]] or [[tanki]] wait usually cannot be affected, since there is only one type of winning tile. Other wait patterns, including a combination of multiple single waits such as [[nobetan]], may lead to yasume and takame. Certain multiple waits, such as the [[kokushi musou]] 13-sided wait, and the [[chuuren poutou]] 9-sided wait, are inherently immune to this, while others may depend on the precise circumstances of the hand. For instance, a ryanmen wait that would potentially complete an [[iipeikou]] will only have takame and yasume if the hand is closed.
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