Tanki: Difference between revisions

1 byte removed ,  25 January 2015
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[[Image:Deceptive.png|thumb|right|250px|Tile discarded [http://tenhou.net/0/?log=2015010702gm-0089-0000-9548571b&tw=1&ts=4 appearing to be safe], when two already discarded.]]
[[Image:Deceptive.png|thumb|right|250px|Tile discarded [http://tenhou.net/0/?log=2015010702gm-0089-0000-9548571b&tw=1&ts=4 appearing to be safe], when two already discarded.]]
===Best uses===
===Best uses===
Tanki, or single tile, is best used when seeking to win off of a player's discard.  While the number of waiting tiles is limited to a maximum of three, the pattern has its uses.  It's greatest strength stems from its ability to select any tile as a waiting tile.  Often enough, this pattern may confuse players; and even traps, like [[suji]] traps, may be employed.  Waits involving honor tiles, especially when one is discarded, is actually powerful, because players may believe those tiles are actually [[defense|safe tiles]].  All-in-all, this pattern is best used to counter or bait players, who are looking to defend.
Tanki, or single tile, is best used when seeking to win off of a player's discard.  While the number of waiting tiles is limited to a maximum of three, the pattern has its uses.  It's greatest strength stems from its ability to select any tile as a waiting tile.  Often enough, this pattern may confuse players; and even traps, like [[suji]] traps, may be employed.  Waits involving honor tiles, especially when one is discarded, is actually powerful, because players may believe those tiles are actually [[defense|safe tiles]].  All-in-all, this pattern is best used to counter or bait players, who are looking to defend.


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