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Riichi Mahjong Primer
Riichi Mahjong Primer


This article will attempt to describe how to play riichi mahjong (Japanese Mahjong) online in a simple and concise way. The set-up instructions will be omitted for this guide.
This article will attempt to describe how to play riichi mahjong (Japanese Mahjong) online in a simple and concise way. Therefore, instructions to set up the game are omitted for this guide.
 
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==Game overview==
==Game overview==
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===Game Length===
===Game Length===
A "[[hanchan]]" (half game; South game) is the most common length in riichi mahjong. After the South wind ends (8 game rounds minimum), the game ends.
A "[[hanchan]]" (half game; South game) is the most common length in riichi mahjong. In a hanchan the game lasts for 2 winds - East and South. After the South wind ends (8 game rounds minimum), the game ends.


However:
However:
*If a player falls below 0 points, usually the game ends right then and there.
*If a player falls below 0 points, the game usually ends right then and there.
*If no player has reached the "target score" (usually 30,000 points), then the game continues to the West round. After the West round, the game may end (depending on the website) even if the target score is not yet.
*If no player has reached the "target score" (usually 30,000 points), then the game continues to the West round. After the West round, the game may end (depending on the website) even if the target score is not yet.


==Other Game Mechanics==
==Other Game Mechanics==
===Round end===
If no one wins, the round ends once 70 tiles have been drawn and discarded.
When a round ends this way, each player with a ready hand receives points from players without a ready hand.
*4 players with a ready hand, or 0 players with a ready hand: No payments are made.
*3 players with a ready hand: The non-ready player pays 1000 points to each player.
*2 players with a ready hand: The non-ready players pay 1500 points, the ready players receive 1500 points.
*1 player with a ready hand: The non-ready players each pay 1000 points to the ready player.
The round may also end in an [[abortive draw]] - abortive draws happen in rare conditions, so new players don't need to worry about them. If the round ends in an abortive draw For more details, see [[abortive draw]].
===Dealers===
===Dealers===
The [[Oya|dealer]] is always the player in the East seat. In online clients, the game is set up automatically, so the dealer does not set up the game. However, being dealer grants various bonuses:
The [[Oya|dealer]] is always the player in the East seat. In online clients, the game is set up automatically, so the dealer does not set up the game. However, being dealer grants various bonuses:
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However, when another opponent wins by self-draw ("tsumo"), the dealer pays twice as much as the non-dealers.
However, when another opponent wins by self-draw ("tsumo"), the dealer pays twice as much as the non-dealers.
===Honba===
Whenever East (the dealer) wins a round, when the game ends in an exhaustive draw, or when the game ends in abortive draw, the honba count increases by one. After a non-East player wins, honba are reset.
For each honba, the score of winning hands are increased by 300 points:
*If won by self-draw (Tsumo), each player pays 100 points to the winner.
*If won by another player's discard (ron), the discarding player pays 300 points to the winner.


===Dora===
===Dora===
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