Hordes

Joined 3 March 2024
m
No edit summary
 
(One intermediate revision by the same user not shown)
Line 170: Line 170:
A hand can technically gain points with [[dora]] tiles. But if a hand has only dora tiles, and no yaku, it still can't win.
A hand can technically gain points with [[dora]] tiles. But if a hand has only dora tiles, and no yaku, it still can't win.


The simplest yaku is [[riichi]]. So long as you have not called an opponent's discarded tile (you haven't done "[[chii]]", "[[pon]]", and haven't pressed "[[kan]]" when it's not your turn), you may declare riichi when you have a ready hand.
More yaku will be covered later in the guide.


More yaku will be covered later in the guide.
===Riichi===
The simplest yaku is [[riichi]]. So long as you have not called an opponent's discarded tile (you haven't done "[[chii]]", "[[pon]]", and haven't pressed "[[kan]]" when it's not your turn), you may declare riichi when you have a ready hand. Riichi comes with a few stipulations:
 
* Riichi announces that you have a ready hand to other players.
* Calling riichi costs 1000 points. The first player to win will claim these 1000 points (if you win with your own riichi, you get the 1000 points back).
* Once you declare riichi, you cannot change your hand. You must discard what you draw, unless you draw your winning tile.


==Furiten==
==Furiten==
Line 314: Line 319:
==Scoring==
==Scoring==
{{Main|Scoring}}
{{Main|Scoring}}
The scoring system is very complex. New players should not worry about the scoring table, instead focusing on making a winning hands.
The scoring system is very complex. New players should not worry about the scoring table, instead focusing on making a winning hands. When playing online, the computer will score hands for you, so there's no need to worry about scoring as an absolute beginner.


Here is how the scoring system works.
Here is how the scoring system works.
704

edits