What would you discard: Difference between revisions

From Japanese Mahjong Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
'''What would you discard''' or '''WWYD''' is a [[Japanese mahjong|mahjong]] scenario puzzle, which shows a particular mahjong situation; and it is subjected to a hand, discard, and situational analysis.  Sometimes, WWYD may also be an acronym for "What would you do".  Many of these scenarios may come from actual games, while other may simply be made up.  This analysis gives players extra time to look at particular scenarios and think more deeply about them, without the pressure of an actual game.  Much of the analysis focuses on determining the best course of action with regards to discard selection.
'''What would you discard''' or '''WWYD''' is a [[Japanese mahjong|mahjong]] scenario puzzle, which shows a particular mahjong situation; and it is subjected to a hand, discard, and situational analysis.  Sometimes, WWYD may also be an acronym for "What would you do".  Many of these scenarios may come from actual games, while other may simply be made up.  This analysis gives players extra time to look at particular scenarios and think more deeply about them, without the pressure of an actual game.  Much of the analysis focuses on determining the best course of action with regards to discard selection.


==Extermal links==
== Examples ==
 
=== Example 1: 1shanten ===
 
=== Example 2: Tenpai ===
 
=== Example 3: Defense ===
 
==External links==
* [http://reachmahjong.com/en/forum/viewforum.php?f=49 WWYD section]
* [http://reachmahjong.com/en/forum/viewforum.php?f=49 WWYD section]
: Reachmahjong forum section dedicated to WWYD
: Reachmahjong forum section dedicated to WWYD

Revision as of 20:30, 6 May 2022

What would you discard or WWYD is a mahjong scenario puzzle, which shows a particular mahjong situation; and it is subjected to a hand, discard, and situational analysis. Sometimes, WWYD may also be an acronym for "What would you do". Many of these scenarios may come from actual games, while other may simply be made up. This analysis gives players extra time to look at particular scenarios and think more deeply about them, without the pressure of an actual game. Much of the analysis focuses on determining the best course of action with regards to discard selection.

Examples

Example 1: 1shanten

Example 2: Tenpai

Example 3: Defense

External links

Reachmahjong forum section dedicated to WWYD