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== Rules == | == Rules == | ||
* Japanese Mahjong: 136 tiles. Pinzu, Manzu, Souzu, Kazehai, Sangenpai. Four of each. | * [[Japanese Mahjong]]: 136 tiles. Pinzu, Manzu, Souzu, Kazehai, Sangenpai. Four of each. | ||
* Akadora: 1-per Pinzu, Manzu, Souzu. One 5 replaced in each suit for a red. | * [[Dora|Akadora]]: 1-per Pinzu, Manzu, Souzu. One 5 replaced in each suit for a red. | ||
* Start score: 25,000. Minimum score to win: 30,000. | * [[Scoring|Start score]]: 25,000. Minimum score to win: 30,000. | ||
* Uma: Standard (+20, +10, -10, -20) | * [[Uma]]: Standard (+20, +10, -10, -20) | ||
* Kuitan (ari) | * [[Kuitan]] (ari) | ||
:: Open tanyao. | :: Open tanyao. | ||
* Atozuke (ari) | * [[Atozuke]] (ari) | ||
:: Yakuless hand gains yaku on winning discard. | :: Yakuless hand gains yaku on winning discard. | ||
* Kuikae (nashi) | * [[Kuikae]] (nashi) | ||
:: Discarding a tile from an existing tile group (e.g. discarding 1 from 123, after calling on 4). | :: Discarding a tile from an existing tile group (e.g. discarding 1 from 123, after calling on 4). | ||
* Agari tenpai (ari) | * Agari tenpai (ari) | ||
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:: Three players claim a win off of the same discard, then sanchahou invoked. | :: Three players claim a win off of the same discard, then sanchahou invoked. | ||
:: If the discarder is dealer, then the wind rotates. | :: If the discarder is dealer, then the wind rotates. | ||
* Furiten riichi (ari) | * [[Furiten]] riichi (ari) | ||
:: Calling riichi while furiten. | :: Calling [[riichi]] while furiten. | ||
* Kan Dora | * [[Kan]] Dora | ||
:: Immediate flip with ankan (closed kan). | :: Immediate flip with ankan (closed kan). | ||
:: Flip after discard with other kans (open kan). | :: Flip after discard with other kans (open kan). | ||
* Yakitori (nashi) | * [[Yakitori]] (nashi) | ||
:: Uma penalty not applied. | :: Uma penalty not applied. | ||
* Shaakyoku (nashi) | * [[Shaakyoku]] (nashi) | ||
:: No West Round. Game ends after Oorasu, regardless of point standing. | :: No West Round. Game ends after Oorasu, regardless of point standing. | ||
* Yakuman pao (ari) | * [[Pao|Yakuman pao]] (ari) | ||
:: Half of yakuman payment if player upgrades opponent hand to apparent yakuman (daisangen, shousuushi, or daisuushi). | :: Half of yakuman payment if player upgrades opponent hand to apparent yakuman (daisangen, shousuushi, or daisuushi). | ||
:: Full of yakuman payment in the event of yakuman tsumo. | :: Full of yakuman payment in the event of yakuman tsumo. | ||
* Daiminkan pao (nashi) | * [[Pao|Daiminkan pao]] (nashi) | ||
:: Pao rule not applied to rinshan kaihou acquired by daiminkan. Rinshan tsumo operates like any other tsumo. | :: Pao rule not applied to rinshan kaihou acquired by daiminkan. Rinshan tsumo operates like any other tsumo. | ||
* Karaten tenpai (ari) | * [[Tenpai|Karaten tenpai]] (ari) | ||
:: Karaten does not imply noten. | :: Karaten does not imply noten. | ||
* | * [[Renhou]] (yaku set to mangan default) | ||
:: Renhou is set to mangan regardless. | :: Renhou is set to mangan regardless. | ||
* Kokushi chankan via ankan (nashi) | * [[Chankan|Kokushi chankan]] via ankan (nashi) | ||
:: Cannot ron off an ankan (closed kan). | :: Cannot ron off an ankan (closed kan). | ||
* Chombo uma (-10) | * [[Chombo|Chombo uma]] (-10) | ||
:: A deduction of 10 points to the uma score in the event of chombo. Chombo factored after the game. | :: A deduction of 10 points to the uma score in the event of chombo. Chombo factored after the game. | ||
:: If chombo occurs, reshuffle and game continues without added honba. | :: If chombo occurs, reshuffle and game continues without added honba. |