Rule variations: Difference between revisions

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* Ari – Discarder of the winning tile must pay both hands separately. Riichi sticks are collected by the first winner to his right. Some rules entitle the other winner to one of these riichi sticks if he has declared riichi during this hand.
* Ari – Discarder of the winning tile must pay both hands separately. Riichi sticks are collected by the first winner to his right. Some rules entitle the other winner to one of these riichi sticks if he has declared riichi during this hand.
* Check – Like ari, but the fourth player must reveal a non-winning hand, so that he cannot intentionally avoid the triple ron abortive draw.
* Check – Like ari, but the fourth player must reveal a non-winning hand, so that he cannot intentionally avoid the triple ron abortive draw.
* Nashi – [[Atamahane]], or head bump. Only the first win closest to the discarder is recognized.
* Close – [[Atamahane]], or head bump. Only the first win closest to the discarder is recognized.
* Far - Applying the head bump rule in reverse, where the player farther from the discarder overrides the closer player.


===Furiten riichi===
===Furiten riichi===
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