Bureaucrats, checkuser, Administrators
10,014
edits
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After determining the basic points, multiply based on the status as dealer and no-dealer as well as the win by ron or tsumo. | After determining the basic points, multiply based on the status as dealer and no-dealer as well as the win by ron or tsumo. | ||
*When a non-dealer wins by tsumo, the player earns 1 × basic points from the other non-dealers | *When a non-dealer wins by tsumo, the player earns 1 × basic points from the other non-dealers. The dealer in this case pays 2 × basic points. | ||
*When a non-dealer wins by ron, the discarding player pays the winner 4 × basic points | *When a non-dealer wins by ron, the discarding player pays the winner 4 × basic points. | ||
*When the dealer goes out by tsumo, the dealer scores 2 × basic points from all players | *When the dealer goes out by tsumo, the dealer scores 2 × basic points from all players. | ||
*When the dealer goes out by ron, the dealer earns 6 × basic points from the responsible non-dealer | *When the dealer goes out by ron, the dealer earns 6 × basic points from the responsible non-dealer. | ||
With the multipliers applied, a hand's point value is finally expressed as: | |||
'''Points = Basic points x Payment multiplier''' | |||
Finally, the points are rounded up to the nearest 100. | |||
=== Scoring table === | === Scoring table === |