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Trying to group a league with a variable amount of entries poses its own challenges. In order to start a league asymmetrically, it is possible to start seeding groups from 17 members and every 5 onward. However, this alone will guarantee that groups can be made but not that no rematches will occur. For an ideal solution like 35, in theory, 7 groups of 4 can use the same solution, however, with 3 groups pre-formed at 27 members, the minimum requirement would be to end up with 31 players [31, 35]. Likewise, for the 55 solution, | Trying to group a league with a variable amount of entries poses its own challenges. In order to start a league asymmetrically, it is possible to start seeding groups from 17 members and every 5 onward. However, this alone will guarantee that groups can be made but not that no rematches will occur. For an ideal solution like 35, in theory, 7 groups of 4 can use the same solution, however, with 3 groups pre-formed at 27 members, the minimum requirement would be to end up with 31 players [31, 35]. Likewise, for the 55 solution, overloading groups of 5 may render the ability to make 11 groups but with more groups of 4. If [48, 50] players are present, two separate blocks of 24/25 are usable for 6-session seasons. | ||
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| 37 || 5 || 0 || 12 || 45 || <=40 : 8 groups, >=41 : 9 groups. | | 37 || 5 || 0 || 12 || 45 || <=40 : 8 groups, >=41 : 9 groups. | ||
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| 42 || | | 42 || 5 || 0 || 17 || 50 || <=45 : 9 groups, >=46 : 10 groups. | ||
|- | |- | ||
| | | 48 || 7 || 0 || 12 || 50 || <=50 : 10 groups in 25s, >=51 : 11 groups in 55. | ||
|- | |- | ||
| 52 || | | 52 || 7 || 0 || 17 || 60 || <=55 : 11 groups in 55, >=56 : 12 groups in 25 and 35. | ||
|- | |- | ||
| 57 || | | 57 || 8 || 0 || 17 || 60 || <=60 : 12 groups in 25 and 35, >=61 : 14 groups in 35s (5*8 + 4*4 + 5*1). | ||
|- | |- | ||
| 62 || 10 || 0 || 12 || 60 || <=65 : 13 groups, >=66 : 14 groups. | | 62 || 10 || 0 || 12 || 60 || <=65 : 13 groups, >=66 : 14 groups. |
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