Kokushi musou: Difference between revisions

Jump to navigation Jump to search
m
Line 60: Line 60:
|}
|}


Any player attempting kokushi musou makes the decision at the [[haipai|beginning]] of the hand.  This decision stems on a couple conditions, by which the primary decision rests on the number of unique yaochuhai at the start.  The points and the current [[kyoku|hand]] also influences the decision.
Any player attempting kokushi musou makes the decision at the [[haipai|beginning]] of the hand.  This decision stems on a couple conditions, by which the primary decision rests on the number of unique yaochuhai at the start.  The points and the current [[kyoku|hand]] also influences the decision.  Sometimes, players need yakuman in order to win or [[Gyakuten|improve point standing]].


On average, a hand ending in [[exhaustive draw]] ends with roughly 16-19 tiles discarded per player, pending any tile calls.  Therefore, every player has that many tile draws to work with.  For example, if a hand starts with 9 tiles for the yakuman, then it requires 4 [[shanten|tile draws]] searching for specific tiles.  Usually, barring unusual circumstances, those tile draws are nonconsecutive.  If anything, a number of tile draws will be required to even attain tenpai.  With that said, the decision to form a kokushi musou must be a decisive one at the [[haipai|very beginning of the hand]].
On average, a hand ending in [[exhaustive draw]] ends with roughly 16-19 tiles discarded per player, pending any tile calls.  Therefore, every player has that many tile draws to work with.  For example, if a hand starts with 9 tiles for the yakuman, then it requires 4 [[shanten|tile draws]] searching for specific tiles.  Usually, barring unusual circumstances, those tile draws are nonconsecutive.  If anything, a number of tile draws will be required to even attain tenpai.  With that said, the decision to form a kokushi musou must be a decisive one at the [[haipai|very beginning of the hand]].
9,927

edits

Navigation menu