Bureaucrats, checkuser, Administrators
10,011
edits
mNo edit summary |
|||
Line 1: | Line 1: | ||
A '''ba''' {{kana|場}} or '''wind round''' is a complete round of play | A '''ba''' {{kana|場}} or '''wind round''' is a complete round of play, where each player is the [[oya|dealer]] at least once barring any premature [[End game scenarios|end game conditions]]. Each round of play is associated with a single cardinal direction and its corresponding [[bakaze|wind tile]]. For the remainder of this article, the term ''round'' will refer to a wind round, although it is sometimes used to mean [[kyoku]] instead. | ||
Normally, a match is played for an agreed-upon number of rounds. Traditionally, this was four rounds (an [[iichan]] {{kana|一荘}}), one for each wind. This is still common in Chinese variants. In modern Japanese play, a match is normally played for two rounds (a [[hanchan]] {{kana|半荘}}) or sometimes for only one round (a [[tonpuusen]] {{kana|東風戦}}). Some rules sets allow the match to extend into additional wind rounds if no player has met the [[goal score]]. | Normally, a match is played for an agreed-upon number of rounds. Traditionally, this was four rounds (an [[iichan]] {{kana|一荘}}), one for each wind. This is still common in Chinese variants. In modern Japanese play, a match is normally played for two rounds (a [[hanchan]] {{kana|半荘}}) or sometimes for only one round (a [[tonpuusen]] {{kana|東風戦}}). Some rules sets allow the match to extend into additional wind rounds if no player has met the [[goal score]]. |