Multiple ron: Difference between revisions

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! Location !! Winners !! Riichi deposits !! Current riichi sticks !! Bonus counters !! Dealership
! Location !! Winners !! Riichi deposits !! Current riichi sticks !! Bonus counters !! Dealership
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|-
| '''Head bump<sup>1</sup>''' || 1 || Priority || Priority || Priority || Priority
| '''Head bump<sup>1</sup>''' || 1 || Priority<sup>2</sup> || Priority || Priority || Priority
|-
|-
| Tenhou || 2 || Priority || Priority || Priority || bgcolor=ffbbff | Dealer keeps
| Tenhou || 2 || Priority || Priority || Priority || bgcolor=ffbbff | Dealer keeps
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| EMA2016 || 3 || Priority || bgcolor=ffccbb | Winners reclaim, rest priority || bgcolor=999999 | Both || bgcolor=ffbbff | Dealer keeps
| EMA2016 || 3 || Priority || bgcolor=ffccbb | Winners reclaim, rest priority || bgcolor=999999 | Both || bgcolor=ffbbff | Dealer keeps
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|}
1. "Priority" designates current player priority (from discarder: Right > Across > Left), and not game seating priority as used to split ties on Tenhou (starting: East > South > West > North).<br/>
1. Please note that many organizations use head bump rules. These include...<br/>
2. Please note that many organizations use head bump rules. These include...
2. "Priority" designates current player priority (from discarder: Right > Across > Left), and not game seating priority as used to split ties on Tenhou (starting: East > South > West > North).


==Chombo==
==Chombo==
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