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== Melee Room == | == Melee Room == | ||
'''Melee Room''' {{kana|乱闘の間}} <small style="color:#999;">(Rantou no ma)</small> is a special room with a predefined subset of [[local yaku]]s<ref name="local-yaku">List of local yakus in Melee Room: [https://twitter.com/MahjongSoul_EN/status/1136937232747466752 Twitter post] / [https://pbs.twimg.com/media/D8c15s-UIAIwNIB?format=jpg&name=orig Picture].</ref>. In Melee Room, players can score a hand with those local yaku, where some of them are not valid under regular riichi mahjong. | '''Melee Room''' {{kana|乱闘の間}} <small style="color:#999;">(''Rantou no ma'')</small> is a special room with a predefined subset of [[local yaku]]s<ref name="local-yaku">List of local yakus in Melee Room: [https://twitter.com/MahjongSoul_EN/status/1136937232747466752 Twitter post] / [https://pbs.twimg.com/media/D8c15s-UIAIwNIB?format=jpg&name=orig Picture].</ref>. In Melee Room, players can score a hand with those local yaku, where some of them are not valid under regular riichi mahjong. | ||
== Casual Room == | == Casual Room == | ||
'''Casual Room''' {{kana|交流の間}} <small style="color:#999;">(Kouryuu no ma)</small> provides a casual gameplay, without requiring creating a friendly room and find sufficient players manually. The ruleset is identical to normal gameplay, while both ranking and copper-coin requirements are not applied, as well as no bonding value or chest for reward. | '''Casual Room''' {{kana|交流の間}} <small style="color:#999;">(''Kouryuu no ma'')</small> provides a casual gameplay, without requiring creating a friendly room and find sufficient players manually. The ruleset is identical to normal gameplay, while both ranking and copper-coin requirements are not applied, as well as no bonding value or chest for reward. | ||
Casual Room is long-term available. | Casual Room is long-term available. |