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m (→Suji) |
m (→Kabe) |
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{{main|Kabe}} | {{main|Kabe}} | ||
Kabe is a tactic similar to suji. If all four copies of a tile are visible, then it is impossible to have a ryanmen wait on certain tiles nearby. | |||
For example, if you can see all four copies of 3-pin, then 1-pin and 2-pin cannot possibly be part of a ryanmen wait. This is because no opponent can possibly have a 23 or 34 shape, because no opponent can have a 3 in the first place. Like suji, other waits are still possible. Kabe is comparable to suji (though kabe is safer), and should be used in a similar fashion. | For example, if you can see all four copies of 3-pin, then 1-pin and 2-pin cannot possibly be part of a ryanmen wait. This is because no opponent can possibly have a 23 or 34 shape, because no opponent can have a 3 in the first place. Tiles inside a kabe, such as 4-pin or 5-pin in this case, are not much safer, similar to how half suji are not much safer. | ||
Like suji, other waits are still possible. Kabe is comparable to suji (though kabe is safer), and should be used in a similar fashion. | |||
==The ways of defense and offense== | ==The ways of defense and offense== |
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