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'''Tile efficiency''' | '''Tile efficiency''' refers to the speed of '''hand development'''. Having better tile efficiency means that the hand is more likely to complete, and is thus faster on average. | ||
Only one person can win per round, and a hand of any value can win. Therefore, learning how to optimize tile efficiency is important to improving at riichi mahjong. Sometimes, it may not be best to go for the maximum efficiency play (e.g. slowing the hand to go for a yaku), but strong players should know how to reach maximum tile efficiency | |||
== | ==Tile categories== | ||
Tiles can be grouped into a few basic categories: | |||
===Isolated=== | ===Isolated=== | ||
Isolated tiles | Isolated tiles, also known as "lone" or "floating" tiles, are those with no neighbors. A tile is isolated when there is no tiles numerically or categorically adjacent. Therefore, they may not be used for [[naki|tile calls]]. | ||
These tiles are not very useful, so they are often discarded first. However, an isolated tile may be used to "upgrade" the hand. For example, an isolated 5 can be used to improve the hand's shape. An isolated [[dora]] can be used to increase the value of the hand. An isolated [[yakuhai]] can be paired and then [[pon]]'d. | |||
===Taatsu=== | ===Taatsu=== | ||
{{ | '''Taatsu''' {{kana|塔子}}, or "joints"/"shapes", are two tiles that can create a [[shuntsu|sequence]]. These resemble the [[Machi#Basic_wait_patterns|basic wait patterns]]: | ||
{| class="wikitable" width=40% | |||
|- | |||
!Type | |||
| align=center| Ryanmen || align=center| Kanchan || align=center| Penchan | |||
|- | |||
!Incomplete | |||
| align=center| {{#mjt:34p}} || align=center| {{#mjt:24p}} || align=center| {{#mjt:12p}} | |||
|- | |||
!Complete | |||
| align=center| {{#mjt:234p}} / {{#mjt:345p}} || align=center| {{#mjt:234p}} || align=center| {{#mjt:123p}} | |||
|} | |||
All else equal, a ryanmen is twice as good as the other joints, because they accept twice as many tiles. Kanchans can be upgraded to ryanmens (e.g. 24-pin, after drawing 5, turns into 45-pin). | |||
===Toitsu=== | ===Toitsu=== | ||
{{main|Toitsu}} | {{main|Toitsu}} | ||
'''Toitsu''' are pairs. Most hands need 1 pair to win. Pairs can be used to create [[triplet]]s, though, so having multiple pairs can increase efficiency. | |||
===Complex joints=== | |||
Complex joints are a joint made up of 3 tiles. When the joint is completed, two tiles are used in the group, and the third tile becomes isolated. | |||
{| class="wikitable" | |||
|- | |||
!Type | |||
| align=center| Ryanmen + Pair || align=center| Kanchan + Pair || align=center| Ryankan | |||
|- | |||
!Incomplete | |||
| align=center| {{#mjt:344p}} || align=center| {{#mjt:244p}} || align=center| {{#mjt:246p}} | |||
|- | |||
!Complete | |||
| align=center| {{#mjt:234p}} / {{#mjt:345p}} / {{#mjt:444p}} || align=center| {{#mjt:234p}} / {{#mjt:444p}} || align=center| {{#mjt:234p}} / {{#mjt:456p}} | |||
|} | |||
==Yaku== | ==Yaku== |
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