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'''Kuikae''' {{kana|喰い替え}}, commonly referred as "swap calling", is a | '''Kuikae''' {{kana|喰い替え}}, commonly referred as "swap calling", is a rule on discards after making a [[naki|tile call]]. | ||
If kuikae is disabled ("kuikae nashi"): | |||
* When a player calls another player's discard, the following discard cannot be another copy of the just-called tile. | |||
* When a player calls [[chii]], the following discard cannot complete the just-called chii. | |||
Kuikae nashi is the more common rule used today. | |||
== Examples == | == Examples == | ||
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== Reasoning == | == Reasoning == | ||
The main purpose of tile calls is to push hands forward and reduce the number of [[shanten]]. However, a kuikae call doesn't reduce the number of shanten, because the discarded tile would've completed the [[mentsu]]. | |||
The main purpose of tile calls is to push hands forward and reduce the number of [[shanten]]. However, a kuikae call doesn't reduce the number of shanten, | |||
When kuikae is allowed, players can: | |||
* Call tiles in order to ''easily'' disrupt others. Players can make "meaningless" calls in order to interrupt other players' [[ippatsu]] or the [[haitei]] draw. | |||
** Calls can also be used to skip having to draw a (potentially dangerous) tile late in the round. This can be especially important if in [[tenpai]], due to the [[noten]] penalty. | |||
* Call tiles in order to ''easily'' raise the value of their hand. Kuikae can be used to change the end of a sequence (as shown in Example 1) to obtain yaku, such as [[tanyao]] or [[sanshoku]]. It can also be used to obtain dora, such as calling a [[red five]], then discarding a five afterwards. | |||
By restricting kuikae, both cases become less prevalent: it is harder to disrupt players for the sake of disruption, and it is harder to gain value with an otherwise useless call. Allowing kuikae is not an inherently bad thing - these "disruptive" tactics have a strategy of their own. However, since players preferred to play with kuikae restrict, rulesets often include the kuikae rule. | |||
Even in a kuikae nashi ruleset, it is possible to call tiles to disrupt others or gain value. As mentioned, though, it becomes harder to do so. | |||
== Circumventing Kuikae == | == Circumventing Kuikae == |
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