Defense: Difference between revisions

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→‎Sakigiri: remove "often you get at least 1 tile an opponent won with; if you discard it before tenpai, you won't deal in" - it's clunky. Just say if an opponent isn't in tenpai, you won't deal in
(→‎Sakigiri: remove "often you get at least 1 tile an opponent won with; if you discard it before tenpai, you won't deal in" - it's clunky. Just say if an opponent isn't in tenpai, you won't deal in)
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===Sakigiri===
===Sakigiri===
{{main|Sakigiri}}
{{main|Sakigiri}}
'''Sakigiri''' is the act of discarding tiles before they become dangerous. When sakigiri is mentioned, it usually comes at the cost of [[tile efficiency]] (hand speed).
'''Sakigiri''' is the act of discarding tiles before they become dangerous. Usually, when sakigiri is mentioned, it comes at the cost of [[tile efficiency]] (hand speed).


Players will often receive at least one tile that another player could win with. Sometimes, you'll get those "winning" tiles before your opponents reach tenpai. By discarding those tiles early, i.e. before any opponent reaches tenpai, you won't deal in. In general, when it is early in the round, tiles are less dangerous. Sakigiri is discarding these potentially dangerous tiles early, even when they are useful to your hand.  
In general, tiles are safer when discarded earlier. After all, if an opponent isn't in [[tenpai]], you can't deal in. Sakigiri is discarding potentially-dangerous tiles early, even if those tiles would be useful to your hand. This technique is best used when you don't care about winning (e.g. you have a cheap hand, or you have a large lead). You could also use the tile as part of a [[mentsu|tile group]], or [[betaori|fold]] by never dealing said tiles.
 
This technique is best done when you don't care about winning (e.g. you have a cheap hand). You could also use the tile in your hand, or [[betaori|fold]] by never dealing said tiles.


Note: if a dangerous tile does nothing in your hand and cannot be used to improve hand waits, then you should discard that tile early, no matter which tile you have.
Note: if a dangerous tile does nothing in your hand and cannot be used to improve hand waits, then you should discard that tile early, no matter which tile you have.
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